If i understand correctly; then the size of the NAND available to the end user is less than half the full amount. After factoring in all the system files we'd be left with around 256 megs.
With that being said I'm sure that there would be at least a couple of Wii games that could shrunk down to that size. Do it Dreamcast style. Rip all the FMVs, downgrade the audio to mono and there you go
. Unfortunately all the people capable of making ISOs into channels wouldn't do it since they know how ass backwards it is. They would have to figure out how to get the ISO to run as a channel and then diddle around with the game until they got it down to the right size. They would have to dick around with each new game they'd want to make into a channel and the end result would be completely pointless. There is just no motivation for doing this beyond a proof of concept.
Still i would love to see a retail Wii ISO show up in channel form if for no other reason then the novelty of it.
With that being said I'm sure that there would be at least a couple of Wii games that could shrunk down to that size. Do it Dreamcast style. Rip all the FMVs, downgrade the audio to mono and there you go
Still i would love to see a retail Wii ISO show up in channel form if for no other reason then the novelty of it.









