Is anyone familiar with projects that try to remove the screen gap for NDS games?
For instance, Mr. Driller has native gapless screen support, so when you are playing it in DeSmuME it looks super clean.
On the other hand, Contra 4 has an unfortunate seam where the two screens collide.
I'm curious if this is something that people have attempted to address in the rom hacking community. I'd imagine someone would have done it for Contra 4, by now, if it were feasible...but, not sure if this is an area that rom hackers have really ever explored.
Thank you.
EDIT: I understand that art assets may have the gap built in, which would likely require some hacking beyond mere asset replacement...but, is it doable?
For instance, Mr. Driller has native gapless screen support, so when you are playing it in DeSmuME it looks super clean.
On the other hand, Contra 4 has an unfortunate seam where the two screens collide.
I'm curious if this is something that people have attempted to address in the rom hacking community. I'd imagine someone would have done it for Contra 4, by now, if it were feasible...but, not sure if this is an area that rom hackers have really ever explored.
Thank you.
EDIT: I understand that art assets may have the gap built in, which would likely require some hacking beyond mere asset replacement...but, is it doable?
Last edited by laggerific,







