Homebrew Is HH ded?

astronautlevel

Well-Known Member
Member
Joined
Jan 26, 2016
Messages
4,131
Trophies
2
Location
Maryland
Website
ataber.pw
XP
5,034
Country
United States
Tbh, I don't get the whole heaphax thing anyway, we've known it was patched on 11.0 for a while now, and yet people can't seem to be able to read 3dbrew and just come on here and post about it
 

Swiftloke

Hwaaaa!
Member
Joined
Jan 26, 2015
Messages
1,772
Trophies
1
Location
Nowhere
XP
1,516
Country
United States
Fuck so it is dead?
Tbh I myself couldn't tell you how it was patched, but smea himself said:
it was mostly fixed in 11.0; don't think it can be used to takeover ns anymore. so that's that.
I don't know how, though. Maybe I'll look around 3dbrew later, but it's really a pain in the ass to navigate the vulnerabilities/exploits page.
 

Justinde75

Well-Known Member
Member
Joined
Feb 14, 2016
Messages
2,531
Trophies
1
Age
24
XP
4,645
Country
Germany
Tbh I myself couldn't tell you how it was patched, but smea himself said:

I don't know how, though. Maybe I'll look around 3dbrew later, but it's really a pain in the ass to navigate the vulnerabilities/exploits page.
Yeah because legit cia installation would be a big step up for 11.0
 

Tenshi_Okami

Well-Known Member
Member
Joined
Nov 3, 2015
Messages
1,490
Trophies
0
Age
25
XP
1,616
Country
Puerto Rico
I mean, from what I read heaphax isn't dead or patched. Its still there but Nintendo added a security to memchunkhdr to not be able to write on it. Making it harder to use the heaphax

Devs have to somehow try to evade/exploit the new memchunkhdr security to be able to use heaphax

But for my understanding it's still there...
 
  • Like
Reactions: Joel16

Swiftloke

Hwaaaa!
Member
Joined
Jan 26, 2015
Messages
1,772
Trophies
1
Location
Nowhere
XP
1,516
Country
United States
I mean, from what I read heaphax isn't dead or patched. Its still there but Nintendo added a security to memchunkhdr to not be able to write on it. Making it harder to use the heaphax

Devs have to somehow try to evade/exploit the new memchunkhdr security to be able to use heaphax

But for my understanding it's still there...
Uh, no. That's memchunkhax2.1, a full blown arm11 kernel exploit. This isn't that, it's a service takeover to get legit CIA installation without kernel access.
 

Swiftloke

Hwaaaa!
Member
Joined
Jan 26, 2015
Messages
1,772
Trophies
1
Location
Nowhere
XP
1,516
Country
United States
I suggest you read the heaphax part of it (specially the one who explains that if it has been fixed or not) here.
I must be confused... I thought heaphax was just another name for snshax. snshax is just spawning 2 instances of ns pushing it below the gspwn cutoff. It has nothing to do with memchunks... Right?
 

Tenshi_Okami

Well-Known Member
Member
Joined
Nov 3, 2015
Messages
1,490
Trophies
0
Age
25
XP
1,616
Country
Puerto Rico
I must be confused... I thought heaphax was just another name for snshax. snshax is just spawning 2 instances of ns pushing it below the gspwn cutoff. It has nothing to do with memchunks... Right?
It could be using some memchunk parts, maybe this is snshax 2.0? XD

But tbh, I'm pretty sure this can be revived with an exploit on/by evading the memchunkhdr security...
 

Mrrraou

Well-Known Member
Member
Joined
Oct 17, 2015
Messages
1,873
Trophies
0
XP
2,374
Country
France
Trying to revive a patched exploit is stupid, there are plenty other exploits in kernel11, it'd be smarter to try to take one of them over.
memchunkhax

--------------------- MERGED ---------------------------

Yeah because legit cia installation would be a big step up for 11.0
it's already possible... afaik, ctr-httpwn still isn't patched...
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    Psionic Roshambo @ Psionic Roshambo: Skeet