Introducing NINJHAX - A Nintendo 3DS Homebrew Exploit!

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Does anyone know if SaveDatafiler will work with this exploit? I really would like to be able to modify game saves to my liking instead of waiting for powersaves to do it.
 
I know this has probably been asked, but in the Homebrew Launcher picture, what does the bottom screen say?
 
Color me a worry wart, but what's to stop Nintendo from discovering what game, and then rolling out an update, patching it all to hell? The reason it works so far it that they have no idea what to fix, right?

Simply ignore the update and you should be good.
 
A question to ask would be:
Why would Nintendo patch an exploit that allows for homebrew only?
They still havent patched the vWii to disable homebrew.
It has been confirmed the channel won't work with backups.
I think they will wait it out and see how it affects their sales.
 
A question to ask would be:
Why would Nintendo patch an exploit that allows for homebrew only?
They still havent patched the vWii to disable homebrew.
It has been confirmed the channel won't work with backups.
I think they will wait it out and see how it affects their sales.

They just don't have a reason to patch vWii, Wii is dead and they aren't selling it anymore, plus even if they patch it, the Wii's OS is just flawed security wise.
And it is always possible that someone gets a way to run ROMs through it.
 
Can't wait. I'll leave 40$ lying around to buy the game when it's announced.

Somebody track Game Sales for the game in question.

Emulators are definitely possible. ;)

If you know the game try to collect some data beforehand how much the game is selling.
So you can do a pre-post analysis.
Might be an interesting way to track the extent of the uptake of Smea's exploit.
:)
 
Somebody track Game Sales for the game in question.



If you know the game try to collect some data beforehand how much the game is selling.
So you can do a pre-post analysis.
Might be an interesting way to track the extent of the uptake of Smea's exploit.
:)


Funnily enough, I was talking to Densetsu about this earlier today! I was going to start monitoring the price from the moment before I release the game name, to about thirty days after I reveal the title, using eBay average prices that I observe, and the Amazon rate. Hopefully, it'll be an exponential curve and I'll get to come back in a month and be like, welcome to the first ever GBAtemp economics lesson, here's demand >> supply. Your price is now, on average, about $X. And it will be forever known as Ryukouki indirectly killing the market for a video game. :(
 
Hmmm
Accessing files outside of the homebrew program on the SD Card should be possible, 3DS itself can do it (photo viewer program) so it's mechanically possible to both read and write.
One copy of the game should be enough, I don't recall any "OEM" stuff connected to the game itself (the cardridge or whatever was the word for the physical thing).

I MAY be wrong, but the logic and stars says as stated for now :P
 
Fantastic news! Can't wait for all the 3D fun we can have with that system :D

I'm ready!

Thanks smealum, Ryukouki and whoever else is involved. Glad to see homebrew taking the 3D jump!
 
A question to ask would be:
Why would Nintendo patch an exploit that allows for homebrew only?
They still havent patched the vWii to disable homebrew.
It has been confirmed the channel won't work with backups.
All the vWii exploits are game related, they can't update retail games or blacklist the hbc title id.
Another theory is they don't support old consoles, in a way vWii is still just... a Wii.
DSi is still compatible with flash cards and that hasn't seen an update in a looong time. Another example is when they gave away Four Swords for the second time, a DSiware title only on the eShop and not the DSi Shop.
 
I just hope I have the game in my collection; I won't have any more cash after ORAS.
 
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