Take-Two forces end to homebrew GTA V Switch port project
The in-progress Switch port of the 2013 Rockstar Games Grand Theft Auto V has been forced to end progress after Take-Two Interactive has threatened legal action against its creator(s).
The homebrew project which used the leaked source code of GTA V was still in early stages, but was making good progress; running natively on Switch. With performance at around 10–25 frames per second on standard hardware and up to 30 fps on overclocked units.
The project's lead developer, known as M0jso, announced on September 28 that the group would stop work by October 3rd. He said he was "thankful for Take-Two's mercy" and admitted the team would had zero chance of winning in court.
It's unclear why there was never any official Switch version, since the console is roughly on par with the PS3 and Xbox 360, where GTA V first released. Was it a business decision, a technical one or simply not a fit for the usual Nintendo audience? What do you think?
Also is this the true end of a fully playable GTA V experience on the Switch or do you think others will now step up to tackle the unfinished project?










