I'm honestly confused why the 3DS has so much internal memory. Wikipedia may be wrong, but it claims that the 3DS has 1.5GBs of internal flash memory. From what I can tell, it uses no more then 256MBs of it, and that's only for DSiware and optional photo storage. Where does the 1.25GBs go? Why are they even there? Everything else the 3DS saves to it is saved to the SD card.
Speaking of, why can't DSiware be saved to the SD card? Well, why can't it be launched from the SD card? Understandably, the DSi would be unlikely able to, but the 3DS? Just use a system simmilar to how the Wii does it! Copy the game from the SD card over to the internal memory, and when you're done, copy it right on back to the SD card! Saves and all of course.
I don't know about you, but I don't care to buy DSiware thanks to the limited storage. I know games can be coppied to the SD card, but I lose my saves when that happens, making it annoying as heck. Not to mention it's just busy work. I understand that they have to be ran in a compatibility mode, and using the above method shouldn't break that. I can only think of two DSiware games that would break slightly from such a system, and those are the Annonymous Notes games. Not to mention there would be an increase in load times. Perhaps if the system was optional, could be turned on and off for each game.
In any case, an increase in initial load times wouldn't bother me all that much, more so if it means I can launch games from my 8GB SD card now!
But even so, what happened to that 1.25GBs? What are they used for? Assuming Wikipedia is correct of course. And even if it's not correct, Nintendo, get on this SD card booting thing!!!
Speaking of, why can't DSiware be saved to the SD card? Well, why can't it be launched from the SD card? Understandably, the DSi would be unlikely able to, but the 3DS? Just use a system simmilar to how the Wii does it! Copy the game from the SD card over to the internal memory, and when you're done, copy it right on back to the SD card! Saves and all of course.
I don't know about you, but I don't care to buy DSiware thanks to the limited storage. I know games can be coppied to the SD card, but I lose my saves when that happens, making it annoying as heck. Not to mention it's just busy work. I understand that they have to be ran in a compatibility mode, and using the above method shouldn't break that. I can only think of two DSiware games that would break slightly from such a system, and those are the Annonymous Notes games. Not to mention there would be an increase in load times. Perhaps if the system was optional, could be turned on and off for each game.
In any case, an increase in initial load times wouldn't bother me all that much, more so if it means I can launch games from my 8GB SD card now!
But even so, what happened to that 1.25GBs? What are they used for? Assuming Wikipedia is correct of course. And even if it's not correct, Nintendo, get on this SD card booting thing!!!