Anyone else here pick the game up yet? It came out today in the States.
So I noticed something interesting. Using my hardmodded original 3DS XL on 4.3U, I noticed that when I insert the cartridge, the Manual actually showed up just fine and worked just fine! When I tried to launch the game, though, it said I had to update to 9.4.
So I went ahead and updated it (since I have a backup and can just flash it back easily). First of all, why does a game for N3DS only even have an original 3DS update partition? Anyway, once I was on 9.4, the manual icon disappeared, and when you try to start the cartridge it pops up a message that "this software isn't compatible with your 3DS" before even attempting to open it.
Was there something added between 4.x and 9.4 that scans for the "KTR" model (which is what Xenoblade is, opposed to CTR) and displays that message? I'm almost curious if you could simply force the game to run anyway by firmware spoofing e.g. Gateway mode, if the game itself even checks or if it's just the pre-launch check.
So I noticed something interesting. Using my hardmodded original 3DS XL on 4.3U, I noticed that when I insert the cartridge, the Manual actually showed up just fine and worked just fine! When I tried to launch the game, though, it said I had to update to 9.4.
So I went ahead and updated it (since I have a backup and can just flash it back easily). First of all, why does a game for N3DS only even have an original 3DS update partition? Anyway, once I was on 9.4, the manual icon disappeared, and when you try to start the cartridge it pops up a message that "this software isn't compatible with your 3DS" before even attempting to open it.
Was there something added between 4.x and 9.4 that scans for the "KTR" model (which is what Xenoblade is, opposed to CTR) and displays that message? I'm almost curious if you could simply force the game to run anyway by firmware spoofing e.g. Gateway mode, if the game itself even checks or if it's just the pre-launch check.