I'm making a FFIV translation patch...

Discussion in 'NDS - ROM Hacking and Translations' started by BelmontSlayer, Dec 19, 2007.

Dec 19, 2007
  1. BelmontSlayer
    OP

    Member BelmontSlayer Homebrew Princess

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    United States
    Code:
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    +------------------------------------------------------------------------------+
    |ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂFFIV DS - English Patch v0.99ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ |
    +------------------------------------------------------------------------------+
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    |ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ BelmontSlayerÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ|
    |ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ JisteatinÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ|
    |ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂRaganookÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ|
    +------------------------------------------------------------------------------+
    
    +----------------------+----------+
    | SectionÂÂÂÂÂÂÂÂÂÂÂÂÂÂ| Progress |
    +----------------------+----------+
    | System MessagesÂÂÂÂÂÂ|ÂÂÂÂ 100% |
    | Field MessagesÂÂÂÂÂÂ |ÂÂÂÂÂÂ75% |
    | Main Menu ÂÂÂÂÂÂÂÂÂÂ |ÂÂÂÂÂÂ95% |
    | Location NamesÂÂÂÂÂÂ |ÂÂÂÂÂÂ 0% |
    | Spell NamesÂÂÂÂÂÂÂÂÂÂ|ÂÂÂÂ 100% |
    | Decant NamesÂÂÂÂÂÂÂÂ |ÂÂÂÂÂÂ95% |
    | Item NamesÂÂÂÂÂÂÂÂÂÂ |ÂÂÂÂ 100% |
    | Key ItemsÂÂÂÂÂÂÂÂÂÂÂÂ|ÂÂÂÂ 100% |
    | Weapon NamesÂÂÂÂÂÂÂÂ |ÂÂÂÂ 100% |
    | Armor NamesÂÂÂÂÂÂÂÂÂÂ|ÂÂÂÂ 100% |
    | Monster NamesÂÂÂÂÂÂÂÂ|ÂÂÂÂ 100% |
    | Spells DescriptionsÂÂ|ÂÂÂÂ 100% |
    | Decant DescriptionsÂÂ|ÂÂÂÂÂÂ75% |
    | Item DescriptionsÂÂÂÂ|ÂÂÂÂ 100% |
    | Weapon DescriptionsÂÂ|ÂÂÂÂ 100% |
    | Armor DescriptionsÂÂ |ÂÂÂÂ 100% |
    | Monster Descriptions |ÂÂÂÂÂÂ 0% |
    | Summon DescriptionsÂÂ|ÂÂÂÂ 100% |
    +---------------------------------+
    Welcome to the semi-final release of the translation patch for Final Fantasy IV DS.
    Why attempt such a project some might ask? Well, FFIV was thefirst FF game I ever played.
    The memorable pixelated scenes are forever etched into my memory.

    The original project was founded by none other than myself, BelmontSlayer. After starting
    to translate the menus I decided to post a topic about the project on GameFAQs. The mods
    deleted it in less than five minutes and left all the fanboys in tears. So what did I do?
    Why I posted it on GBAtemp instead!

    After dozens of posts of support I received an IM
    from a forum user who called himself Jisteatin. He explained to me that he had some
    experience with ROM hacking and would like to help out in anyway possible. After that
    another GBAtemp user Raganook contacted me. He was much more skilled in Japanese that
    myself and with our combined teamwork we starting releases our patches one after another.
    Thus was the formation of "the team". We spent countless hours translating and hacking to
    bring you this release. I hope you enjoy it!

    +--------------+
    |How To Install|
    +--------------+
    1)Extract the files contained
    in the .zip to the same folder
    as the FFIV DS ROM. Make sure
    that there are no other ROMs in
    the folder!

    2)Run xdelta.bat and wait until
    the black prompt disappears.

    3)Put the newly created nds file
    patched.nds onto your flashcart.

    4)Enjoy!

    +-------+
    |CREDITS|
    +-------+
    BelmontSlayer
    Jisteatin
    Raganook

    +--------------+
    |SPECIAL THANKS|
    +--------------+
    Doink - For creating the FFIV
    DS translation wiki.

    94dan - For suggesting that I
    go back to the ye olde style
    spells for a cleaner look.

    Carisear - For identifying a
    typo in the weapon names.

    B4mV - For correcting us on a
    typo on boss names. Demon Wall
    is not Leviathan. [​IMG]

    GBAtemp - For not deleting my
    topic for "illegal activities"
    like the asshats at GameFAQs did.

    FF4.WIKIDOT.COM - For providing a
    wealth of information and hosting
    the project page.

    You - For actually reading this
    gigantic wall of text...or did
    you just skip to the end?

    Download (RapidShare)
    Download (MegaUpload)
     


  2. Szyslak

    Member Szyslak Nudibranch Lover

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    That's excellent. Much appreciated.
     
  3. Raganook

    Member Raganook Raganook

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    Willing to help if I can [​IMG]
     
  4. BelmontSlayer
    OP

    Member BelmontSlayer Homebrew Princess

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    Do you have any experience in ROM hacking or translation?
     
  5. .TakaM

    Member .TakaM .II

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    thanks a million
    Don't worry about the dialog (unless you can magically and simply copy/paste the dialog from the GBA port somehow) [​IMG]
     
  6. DjoeN

    Member DjoeN Captain Haddock!

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    héhé [​IMG]

    Cool

    I was planning to play the gba and ds version simultanious as much as possible [​IMG]

    Saves my to swap alot between gba-sp and ds screens [​IMG]
     
  7. valyr

    Member valyr GBAtemp Fan

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    how did you get to the text files i cant find them
     
  8. BelmontSlayer
    OP

    Member BelmontSlayer Homebrew Princess

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    There are no "text files". Most of the text is stored inside of .msd files which can be read in any hexeditor that supports Unicode. The files themselves are called:
    babil_ability.msd
    babil_battle.msd
    babil_common.msd
    babil_item.msd
    babil_menu.msd

    ...and so on.
     
  9. Osaka

    Member Osaka GBAtemp Advanced Fan

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    If you wanted to even do the story, I bet it wouldn't be hard. the entire games script is already translated in the GBA version.
     
  10. valyr

    Member valyr GBAtemp Fan

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    which hex editor are you using have tried several and all i get is gibberish
     
  11. Liad

    Newcomer Liad Member

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    Is it possible to extract the english text from the gba version and put it in the nds version?
    That would save alot of time and work translating the rom.
     
  12. B4mV

    Newcomer B4mV Member

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    can't wait for the translation ^^
     
  13. Raganook

    Member Raganook Raganook

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    I'm working on the FFTA2 translation. Most notably I translated all of the laws.

    But dfeufeu made it really easy on us. He gave us charts of text, we translated them, then gave it back to him.

    So thats the experience I have with translating. Hacking? Zero.
     
  14. CockroachMan

    Member CockroachMan Scribbling around GBATemp's kitchen.

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    Good luck.. but I still prefer to wait for the US release..
     
  15. Doink

    Newcomer Doink Member

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    The actual translation shouldn't be hard since we already have the US GBA script transcribed. From what I've heard, a lot of the script has stayed exactly the same.

    http://www.gamefaqs.com/portable/gbadvance/file/929937/40689

    I can start a Wiki and get a bunch of folks working on it if you want.

    I ran the FF III DS one and we had the event scenes and all the descriptions translated within a week of the Japanese release.
     
  16. Raganook

    Member Raganook Raganook

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    I'm ready and waiting [​IMG]
     
  17. BelmontSlayer
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    Member BelmontSlayer Homebrew Princess

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    That sounds like a great idea. I'm currently having some trouble due to text character limitations but I'm working on a solution. Expect a beta in 1-2 days with a couple of menus translated.
     
  18. Jac834

    Newcomer Jac834 Member

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    1 or 2 days? That's quite fast.
     
  19. Cronorei

    Newcomer Cronorei Advanced Member

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    Definitely keeping watch on this.

    I'd help but I don't have any good hex editors (all the ascii displays incorrectly usually) and outside of being able to unpack and repack a rom I can't do much else.
     
  20. Doink

    Newcomer Doink Member

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