NEW UPDATE: SNAKE Version 4 (New Style, Now working with 5.x.x ) Hey I'm back (again) and I have a brand new version of Snake for LovePotion with me (thx TurtleP & Mik & Co for all the help <3 Bless your discord server). This time Mik (Renbo Design) from the "Tiny Turtle Industries" Discord supported me with his great artworks. <3 !!! In addition to that, this is the first time the game is compiled to only 1 NRO file, instead of a whole folder with Lua files. If you want to look at the code anyways (maybe for learning some LovePotion/Lua) just contact me. Also this version works with 5.x.x and every other firmware. Don't forget: The 2 player-mode is started by pressing "+" on the right joycon. Graphic & Performance Improvements: Complete new graphic style, thanks to Mik (Renbo Design) Vibrations are now implemented but you need to (re-)activate them from the switch main menu Only 1 NRO file for the whole game (no more messy folders!) Works with every firmware (Please report if it doesn't !!!) You can skip the into-screens by pressing "A" or touching the screen. How to play in 2-Player-Mode: To activate 2-Player-Mode, the second player just needs to press "+" on the right joycon. In this mode you will loose your tail when you die and after 90 seconds the player with the longest tail wins ! New in this version: There is now a timer where you can see how much time is left. How to run: Extract inside your /switch folder and run Snake.nro with hbmenu Use the DPad keys or left-joystick for navigation (Player2: x,y,a,b or right-joystick) Press "+" on the right joycon to start into 2PlayerMode Restart the game to get back to SinglePlayer Battle your best friend for a round of good old snake.... ..... ? Profit! Videos: Old videos from version 2 & 3 Known Bugs: Vibrations work only after you go to the switch-main-menu and re-enable vibrations after every switch boot/restart .. When the head turns you can see a little graphic glitch for a few milliseconds.. I maybe will fix this in the next version. Fixed Bugs / Improvements: Version 4 improvements: Complete new graphic style, thanks to Mik (Renbo Design) Compatible with firmware 5.x.x Renbo Design Intro Only 1 NRO file for the whole game Version 3 improvements: Sound-problems are now fixed Text can now be displayed => new Score & Timer Shrike & LovePotion Intro .. (just because I can ) Pressing Buttons on both joycons the same time works now, because of faster execution times of LovePotion No more frame drops because of performance issues Vibrations work, when (re-)activated from the switch-main-menu Version 2 improvements: Coins spawn on the same grid as the snake now (I'm impressed how people care so much about this xD) Graphic improvements GameOver screen that waits for the sound to be finished playing (to fix the bug with sound delays) 2 PlayerMode (duh) Snake Version 1 Post Hi, I'm the new one Now back to topic: I made this little port of Snake for the Switch with LovePotion (thx TurtleP & Co for all the help <3 Bless your discord server) It's nothing special.. (well its the first LovePotion game on switch maybe ??) .. but I thought maybe you like to see it. Actually it (only) took me about 5h to write it .. but like I said its not something super fancy.. At the moment there is no way we could use text with LovePotion so there is no score .. I guess you just have to count the points yourself PS: If you want to upload this game on any homebrew-appstore-whatever .. Do it! You're doing a great job!!