Hacking Homebrew maybe Closer Than We Think?

jaxxster

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"Flash Player in Wii internet channel can be exploited to possibly run custom code

Adobe issued a security bulletin four days ago which notes that the Flash Player as used in the Wii's Internet Channel can be exploited to run arbitary code due to an input validation error in flash. This could lead to a gate-way for hackers to create some form of homebrew launcher. The good news is that Nintendo may not be able to patch this exploit too quick as they will have to get a new 'un-exploitable' version of the Flash player from Adobe."

Taken from mc.net
 

jeklnoo

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sorry....that site says it affects 7.0.69.0 and lower, and the wii has 7.0.70.0 installed
frown.gif


also, the details seem to imply that the 'arbitrary code' would be actionscript code, which wouldn't help us a whole lot.
 

imgod22222

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yeah, actionscript has no 'low-level' control over anything. The only thing that I know AS 2.0 (i haven't gotten ahold of anything AS3.0) could do besides manipulate its own code is 1) write a single file to your hard drive specifying what 'settings' you may implement 2) Communication to a server. But the actual communication is handled by something else, PHP for example.

NOTE: I've only taken one year of AS 2.0 in highschool. we don't have CS3 and AS3.0 yet.
 

Hitto

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If you can write *anything* at all, even a measly cookie on a resident drive, shouldn't that open a fuckload of possibilities?
I thought you could launch executables with AS2... But dunno how the wii would talk to the browser.
 

moshii

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If you can write *anything* at all, even a measly cookie on a resident drive, shouldn't that open a fuckload of possibilities?
I thought you could launch executables with AS2... But dunno how the wii would talk to the browser.

You need to get a lot closer to the metal before you can do much... chances are the Wii browser is sandboxed; damage limitation for exploits like this.
 

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