I am a newcomer in developing software for Wii. I am writing an app using source codes of DOP-Mii that downloads files from the internet. I aim to make NAS from Wii and USB HDD (FAT32 FS). I have a problem though: Wii freezes if I download more than 30-40 Mb at once. I do not have USB Gecko that is why it is quite complicated to understand what is the problem. I feel that some kind of a buffer (network lib or fat32 lib) gets overflown and Wii runs out of memory. Would appreciate help or response from anyone who had this problem before! Thanks!