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Well, I guess someone should make a better featured fork then. Would be great.So wrong on many levels.
I can applaud the decision to prioritize compatibility over speed, but then why should the speed-hacks be a separate branch and not a togglable option in the main trunk?
And then there's the non-inclusion of the already made Wi-Fi feature is probably what's causing so many games to get their Wifi content lost forever and or preservation efforts beginning too late...
And now this, SERIOUSLY? Refusing to incorporate higher-res rendering that was included in emulators for platforms like Saturn of all things! and made standard pretty much with PSP/Wii/PS2/PS1 emulation... First citing reasons that no one can do so and upscaling 2D and 3D at once is difficult. Fair enough. Someone already did it. So WHY deny such a feature from the trunk if it's already made?
Those features were already developed. Why refuse to include them? It's the last thing I would expect from an open-source emulator.
Come to think of it, has anyone figured out ad-hoc local Wi-Fi multiplayer? It has been partially supported from ages in NO$GBA back in 2007 with timing issues causing it to fail the final step (the names are sent up indeed, in fact!). I wouldn't be surprised if, has it been the case, that it wouldn't be included.

So wrong on many levels.
I can applaud the decision to prioritize compatibility over speed, but then why should the speed-hacks be a separate branch and not a togglable option in the main trunk?
And then there's the non-inclusion of the already made Wi-Fi feature is probably what's causing so many games to get their Wifi content lost forever and or preservation efforts beginning too late...
And now this, SERIOUSLY? Refusing to incorporate higher-res rendering that was included in emulators for platforms like Saturn of all things! and made standard pretty much with PSP/Wii/PS2/PS1 emulation... First citing reasons that no one can do so and upscaling 2D and 3D at once is difficult. Fair enough. Someone already did it. So WHY deny such a feature from the trunk if it's already made?
Those features were already developed. Why refuse to include them? It's the last thing I would expect from an open-source emulator.
Come to think of it, has anyone figured out ad-hoc local Wi-Fi multiplayer? It has been partially supported from ages in NO$GBA back in 2007 with timing issues causing it to fail the final step (the names are sent up indeed, in fact!). I wouldn't be surprised if, has it been the case, that it wouldn't be included.
The author of the mod updates it himself regularly. His most recent version is based of r5039 and he started to include 64 bit builds, too.
http://shikaver01.webcrow.jp/
For building it yourself on Linux you'll need TortoiseSVN or a similar tool.
Create a new folder, right click on it and select "SVN Checkout...".
In the dialog enter "http://svn.code.sf.net/p/desmume/code/trunk" into the "URL of repository" field and click OK.
Now Tortoise will download the up to date source code.
Then you'll need the latest version of the mod from the authors page(http://shikaver01.webcrow.jp/). The archive contains the files of the source code files, that were changed.
I'd recommend to use the .diff file though(currently DeSmuME X432R 2014-04-28-0.diff). This file can be used even if your source code is newer than the current version of the mod. Let's say you downloaded r5040 which contains changes for the file GPU.cpp. If you overwrote this file with the one from the archive, you would overwrite this changes.
The .diff file only contains the changes for the mod and can be applied to different version. Usually Tortoise will figure out how to merge the changes.
To apply the .diff file open the folder and the desmume folder inside of it. Here you have to right click on the src folder, select TortoiseSVN->Apply Patch, select the patch file and click "Patch all items".
Now you have the up to date source code with the mod.
.
For the Linux version you'll need to port all the changes made to the interface of DeSmuME from Windows to Linux.
To update to the latest revision, just right click the folder and select SVN Update. This won't overwrite the mod.
When the mod itself gets updated, it's easiest to just delete the whole folder and and get a fresh version.
So wrong on many levels.
I can applaud the decision to prioritize compatibility over speed, but then why should the speed-hacks be a separate branch and not a togglable option in the main trunk?
And then there's the non-inclusion of the already made Wi-Fi feature is probably what's causing so many games to get their Wifi content lost forever and or preservation efforts beginning too late...
And now this, SERIOUSLY? Refusing to incorporate higher-res rendering that was included in emulators for platforms like Saturn of all things! and made standard pretty much with PSP/Wii/PS2/PS1 emulation... First citing reasons that no one can do so and upscaling 2D and 3D at once is difficult. Fair enough. Someone already did it. So WHY deny such a feature from the trunk if it's already made?
Those features were already developed. Why refuse to include them? It's the last thing I would expect from an open-source emulator.
Come to think of it, has anyone figured out ad-hoc local Wi-Fi multiplayer? It has been partially supported from ages in NO$GBA back in 2007 with timing issues causing it to fail the final step (the names are sent up indeed, in fact!). I wouldn't be surprised if, has it been the case, that it wouldn't be included.
Its not the first time he has done something like this they made WIFI possible then suddenly started to break the compatibility on purpose
If you want WIFI on Desmune : http://forum.romulation.net/index.php?topic=54397.0 , a tutorial to make it work if your on wireless using hamachi
Been using it for 2 years now no issues
Its possible with Desmune but it requires for you to have a virtual machine and tutorial above (basically one emu on virtual machine and the other on the normal windows )
Not sure if its worth it tough
Nah, that's requiring online.
I meant local multiplayer between two consoles that doesn't require any internet connection. For example, Download Play.
Even with sound?time to replay Dark Dawn
runs perfect on my 3570k

yes, it works greatEven with sound?
hahaha what can you do? I'm used to the spanish names (Hans, Nadia, Sole)"Hidromaestro"
alt+f4