Hacking RELEASE Hekate with Fixed Sleep Mode!

baretbh

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Booted into Hekate with 97% battery. 40 minutes later still 97%. So I'm guessing it's native horizon sleep mode here.

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Must have missed my post. You're better off deleting your old payloads.
I did miss your post sorry bro :(. But great idea, i'm going to do that right now!!
 

yesimnathan

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Works on 4.0.1 In another topic - https://gbatemp.net/threads/rcm-payload-hekate-ctcaer-mod.502604/page-30#post-8024892 - I mentioned that I noticed a few issues:

I tested nwert's sleep mode fix on 4.0.1 and it seems to work well. Some homebrew/emulators (specifically pfba and scummvm) have slowdown & audio issues if you sleep/wake while they're open. Others (the libnx retroarch stuff) don't have that issue. Regardless, relaunching the troublesome homebrew resolves the issue.

I have a feeling that this might be an issue with the specific homebrew/emulators but I can't say for sure.
 

mattytrog

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Anyone tests to run a game after exiting HBL? Mines stuck on loading screen.

If you open a game when CFW first boots, it works.

However, if you come out of the game, go into HBL and try to go back into your game, the game won`t load.

So that bug is still there. Tested with SMO.
 

FahQ

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I there a big difference? beside two seconds? cause the Switch Boots Up really quick.

Yeah I saw that, I used Checkpoint, tried to open the game and it just hangs and wont open the game.
Jesus... Literally can't even read this with dark theme. Lol
Also works on 4.1.0 for me :D
 

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hitodesu

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If you open a game when CFW first boots, it works.

However, if you come out of the game, go into HBL and try to go back into your game, the game won`t load.

So that bug is still there. Tested with SMO.
I was able to load FE Warriors, Minecraft and Kirby demo, leave, use HBL and return to the game. Did you fully exit the game? If you did, that breaks it.
 

thaikhoa

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If you open a game when CFW first boots, it works.

However, if you come out of the game, go into HBL and try to go back into your game, the game won`t load.

So that bug is still there. Tested with SMO.

I've figured out that too. Hope there will be a workaround soon.
 

mattytrog

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I was able to load FE Warriors, Minecraft and Kirby demo, leave, use HBL and return to the game. Did you fully exit the game? If you did, that breaks it.

Yep. Fully exited. You sir, are correct.

Only thing is, if you don`t close the game, its still using RAM and cycles, leaving less for homebrew...

And I could imagine that the longer/more stuff you run in homebrew, it will close the game automatically to free up RAM. Not checked this BTW.
 
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Ty_

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Thank you so much for this, been testing and all is well so far (aside from issues running stock games).

One minor issue that I know others have experienced is slowdown in pFBA when waking from sleep mode, however if you save the state (even whilst slowed down), exit pFBA then re-launch it and load the state, it works perfectly.
 
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Hondyn

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ccprodigy

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Running this payload seems to have fixed my battery calibration issue. I’m at 24% and still gaming. Usually shuts off at 39%

Edit: never mind my Switch just died at 19%
 
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baretbh

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Jesus... Literally can't even read this with dark theme. Lol
Also works on 4.1.0 for me :D
Ya, same, i had to highlight the text lol

--------------------- MERGED ---------------------------

Running this payload seems to have fixed my battery calibration issue. I’m at 24% and still gaming. Usually shuts off at 39%

Edit: never mind my Switch just died at 19%
This is one reason I wont touch any of the linux stuff until it's stable.
 
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