Congratulations. I'm glad. Be patient.
Rgs.
But I'm late... I'm late....I'm late for a very important date...
Congratulations. I'm glad. Be patient.
Rgs.
mod_hakchi Merged with madmonkey 11 hours ago
That's what I did use. Mega Man and Bass runs terribly. Do I need to change the settings? I'm still getting used to Retroarch.use mgba for me it runs at full speed
You have to zip themGot past the C error last night. For some strange reason, none of the SNES games are showing up for the SNES core (it sees the Megadrive games only even thought it is the SNES core). My SNES games are SFC files. Have to go to work, I'll play around with it tonight.
Thats strange, i played the Sonic Advance series just fine, try using the snes version, is better the screen is much bigger (or try another gba core like vba or other)That's what I did use. Mega Man and Bass runs terribly. Do I need to change the settings? I'm still getting used to Retroarch.
The GBA version has the better music though... I only play Mega Man games for the music.You have to zip them
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Thats strange, i played the Sonic Advance series just fine, try using the snes version, is better the screen is much bigger (or try another gba core like vba or other)
mod_hakchi Merged with madmonkey 11 hours ago
one of the hyped features is ready (i think)What does this mean? I'm not a tech guy, so can someone explain in simple terms?
Did you try what he did in the video? So I would be able fit more roms in my liberto/rom folder if I delete that line in the INIT file?
Got past the C error last night. For some strange reason, none of the SNES games are showing up for the SNES core (it sees the Megadrive games only even thought it is the SNES core). My SNES games are SFC files. Have to go to work, I'll play around with it tonight.
oh and would disabling menu music help it, cause the music might take up more space?When bypassing 30mb limit, how much space do we have access to?
I know the system has 512mb NAND but how much is usable if we only have retroarch installed, no other roms
Snes9x 2010 only support zip files, snes 9x next its the up to date version so thats why it nlw detects smc and sfc filesI had similar issues, it was odd. How I had to deal with it was I had to use another core. So I downloaded the Snes9x_Next core instead. This is the older version of Snes9x2010 (the one included in retroarch). I don't know why this happened to me as well. It could be the init file itself, maybe the new one from the merge will fix the issue, unless someone else has the init file that does work with snes9x2010 would be nice. Sorry if the init file I provided could be the issue, I thought that this issue came from something else.
Ahh ok, Thanks for the explanation. That makes more sense.Snes9x 2010 only support zip files, snes 9x next its the up to date version so thats why it nlw detects smc and sfc files
You have about 300MB. Disabling the music doesn't free up any space, as it's just swapping in the silence.wav for the background/boot music and the files still exist in another folder.oh and would disabling menu music help it, cause the music might take up more space?
the system takes up 212 mb or so then?You have about 300MB. Disabling the music doesn't free up any space, as it's just swapping in the silence.wav for the background/boot music and the files still exist in another folder.