I'm using HackingToolkit9DS to create a randomizer of Fire Emblem Fates, specifically by decompiling the rom (in this case a .3DS file).
It decompiled the rom safely and I already did the necessary editing.
The problem arises when I try to compile the rom.
It works just fine, until you actually see the newly compiled rom. It ends up only being 1KB and doesn't work at all.
How do I fix such a problem?
It decompiled the rom safely and I already did the necessary editing.
The problem arises when I try to compile the rom.
It works just fine, until you actually see the newly compiled rom. It ends up only being 1KB and doesn't work at all.
How do I fix such a problem?