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The 30FPS you're referring to is actually slowdown I believe. It's going at half the speed. Most emulators seems to measure speed in frames per second, but that's a bit confusing and incorrect. Visual Boy Advance does it right. It measures speed in a percentage. 100% is the normal speed of what games should run in. If it drops below that, the action will remain smooth, but will move in slow-motion.Raestloz said:Is that so? I played Pokemon Crystal in my celphone with vBoy, and 30fps is soooo slow, while 60 seems normal.
Maybe it's a different term? Or maybe different calculation?
Frameskip is a common option in emus. It lowers the framerate. It keeps the action at a fast speed, but the action becomes choppier. It "skips" frames of motion. If a game goes at a constant locked 60fps at ALL times, but slows down, it appears to be moving in slow motion. The action is still smooth, but it's moving like slow-mo. Is that what's happening in vBoy or did I get it wrong?












