GeneriDex | Pokédex mediocrity.

Discussion in 'NDS - Emulation and Homebrew' started by saviorkross, Mar 28, 2010.

Mar 28, 2010
  1. saviorkross
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    Newcomer saviorkross Advanced Member

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    GeneriDex

    This is a homebrew containing all 493 pokemon from GenIV and below. Any and all feedback is appreciated.


    [​IMG] [​IMG] [​IMG]

    Status update as of 4-16-11
    • Back to work once more. The data portion of the skills and locations is put in. Now I just need to do the graphical side of it; such as it appearing on the map. With luck, the rest is just a matter of programming simple things and making everything aesthetically appealing. I suppose I should add the 5th generation in as well, lol.

    Download:
    You'll need winRAR to extract it.
    Code:
    Change log (v0.2):
    -Addition of 'Name That Pokemon' and 'Name That Cry'
    -A few aesthetic changes
    -Fixed a few descriptions
    -Removal of redundant files
    
    Known bugs/oddities:
    -Some pokemon abilities are listed twice.
    -It's possible to get the same name multiple times in the list of answers. This is a problem if the multiples are the pokemon you're guessing.
    -Version still reads as '0.1'.
    -Slowpoke apparently evolves into Jumpluff instead of Slowking
    -Slowking is replaced by Sunkern in the evo u_u
    Keys

    Random Information

    Credit
    Cheers,
    Anthony
     


  2. Wabsta

    Member Wabsta you fight like a dairy farmer

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    Awesome! Reminds me of my project a while ago, lost it tho.
    I'm wondering, what did you use to store all the info in? I ended up using XML, but with a shitload of pokémon, it was to slow.
     
  3. saviorkross
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    Newcomer saviorkross Advanced Member

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    A rather large multi-dimensional char array. It was something like 531x41. Certainly not the best way to go about it as it eats a good bit of the ram, but it worked out nonetheless.



    //edit

    As of summer '10, I switched to 500 or so txt files, and bundle them all in 1 file. Then I just read from it by offsets.
     
  4. Wabsta

    Member Wabsta you fight like a dairy farmer

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    Aaah, yea, tried that too, but I wasn't really fond of having all the data in the actual code.
    Anyway, I'm gonna try it out in a few hours and leave some feedback [​IMG]
     
  5. jurassicplayer

    Member jurassicplayer Completionist Themer

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    Omg! For 5 posts you are one wicked ass person xD. It sounds like Benjifs has a new competitor.
     
  6. nathanokane

    Newcomer nathanokane Member

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    Sound brill but it will not load on akaio 1.6 rc2 or wil it load on the homebrewmenu.nds i wil test other carts as well that i have hope you can fix this and thanks for the efford to make this
     
  7. girugamarc

    Member girugamarc GBAtemp Fan

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    great app

    Not working on my Acekard though. I use AKAIO 1.6RC2. I even DLDI patched it and it didn't work.
     
  8. saviorkross
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    Newcomer saviorkross Advanced Member

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    Thanks for the support, and I'm looking into the problem now. That's what I get for testing it on an outdated flashcart(R4). Now to find my Acekard. e_e



    I'm not really into the whole competition thing. [​IMG] I enjoy his project, and will certainly have room for it when it comes out. The more pokémon homebrew the merrier!




    //edit//
    It seems the one without the cries is working on AKAIO 1.6RC2. ASlib, which is what I use to load sounds doesn't seem to be compatible with Acekard at the moment, so I'm off to look for a fix for it. I'll update the first telling people with Acekard to use the one without the cries for now.
     
  9. girugamarc

    Member girugamarc GBAtemp Fan

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    oh ok. I was trying the one with cries that's why.
     
  10. basher11

    Member basher11 GBAtemp's Official Vocaloid Lover

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    damn thats a smexy pokedex.

    nice job!

    ps. i see some pkm mystery dungeon pics XD
     
  11. AnalogMan

    Member AnalogMan GBAtemp Advanced Fan

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    HAHA, I was JUST wondering if there was one of these not two days ago. Though my main want for one is so I can look up moves and HMs and get a list of pokemon that can learn them when I don't have bulbapedia available.

    Also a weakness chart maybe?
     
  12. Cryoburner

    Newcomer Cryoburner Member

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    Yes, I think that is the problem. The AKAIO release candidates recently added homebrew soft-reset, which isn't compatible with some other programs as well. I mentioned in the AKAIO release thread that Morning Timer wasn't working either. If you want these programs to work with AKAIO 1.6 RC2, try disabling soft-reset for the time being. I imagine they'll likely have that fixed or provide a workaround by the time 1.6 Final is released.
     
  13. _Chaz_

    Member _Chaz_ GBAtemp's Official Mook™

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    Wow, this looks absolutely stunning. I can't believe you made something like this!
    Cheers!
     
  14. saviorkross
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    Newcomer saviorkross Advanced Member

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    The problem should be fixed now. I switched over to MaxMod instead of using ASlib.

    Cry version tested and seems to be working on original R4 with YSM09.12.05 and Acekard 2.1 with AKAIO 1.6RC2.


    Why thank you. [​IMG]
     
  15. Ammako

    Member Ammako GBAtemp Guru

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    I downloaded that right away!
    I'm looking forward to the full version. [​IMG]
     
  16. Dr.Killa

    Banned Dr.Killa Banned

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    you should add minigames like "whos that pokemon" and "guess that cry"
     
  17. xFinch713x

    Newcomer xFinch713x Member

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    All moves, location, and I believe weaknesses and such can be found on Serebii. Only problem really would be going through and getting the data for each.. would take forever.
     
  18. Porobu

    Member Porobu Gbatemps Shiny Latias

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    GREAT APP
     
  19. dukemagus

    Member dukemagus GBAtemp Regular

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    brilliant!

    since my DS is a crimson version, maybe i could scare my younger bro saying it is a pokedex v2.0, just like the anime one.

    maybe it can be useful someday...
     
  20. saviorkross
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    Newcomer saviorkross Advanced Member

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    Thanks for the support. [​IMG]

    Yes, and yes. ^
    Warning: Spoilers inside!

    I'll release the next version including the little minigames once I put in some sort of search function. That'll probably be the last release until I figure out a presentable way to do moves and locations.

    [​IMG]

    //edit//
    Does anyone prefer the cryless version over the one with cries? I was just wondering if I should keep up support for it. I mean, it's not a /whole/ lot of work changing from one to the other, but it might not be worth it for a 4MB difference. [​IMG]
     

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