Hacking GC Backup & GBA

Dangerless

Member
OP
Newcomer
Joined
Feb 13, 2009
Messages
12
Trophies
0
XP
70
Country
United States
Well, I've tested a game of mine on the GC Backup and my game Pac-man Vs seems to work at first, but it cannot send the data to the GBA to get pass the title screen. Is the results the same with Legend of Zelda: Four Swords Adventure where the data from the game won't send the data to the GBA?
 

Dangerless

Member
OP
Newcomer
Joined
Feb 13, 2009
Messages
12
Trophies
0
XP
70
Country
United States
Taik said:
Sonic Adventure 2 Battle works fine with the Tiny Chao Garden, even without a sonic advance game !


Just found my problem. I pressed B to patch it and after that it worked just fine and perfectly. Went ahead and added this to the wiki.
 

games2007

Well-Known Member
Member
Joined
Nov 28, 2008
Messages
263
Trophies
0
XP
207
Country
United States
Taik said:
Sonic Adventure 2 Battle works fine with the Tiny Chao Garden, even without a sonic advance game !

Dude, could you pm me the link for that game? I used to have it, but my cousin Xavier borrowed it and never gave it back. He was even going to try to borrow my Paper Mario: The Thousand-Year Door, but I wouldn't let him. He claims he doesn't have it, but I know he does. He always "forgets" things, conveniently.
 

BL4Z3D247

GBAtemp Stoner
Member
Joined
Oct 22, 2008
Messages
1,942
Trophies
0
Age
39
Location
I'm so high, I don't even know!
XP
1,229
Country
United States
bugaveli said:
um no cuz thats illegal as fuck
...are you going to tell your mommy now? nobody likes a rat
lecture.gif
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • NinStar @ NinStar:
    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
    +1
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
    +1
  • BigOnYa @ BigOnYa:
    Easiest, simple way would be just restart scene, but player would restart from beginning.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, thx in advance
    +1
    Xdqwerty @ Xdqwerty: @BigOnYa, thx in advance +1