GBAtemp member releases indie game and hopes to get it on Steam!

Discussion in 'GBAtemp & Scene News' started by Costello, Mar 3, 2017.

  1. Costello
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    Costello Headmaster

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    GBAtemp member AuburnSounds recently released his first full fledged independent game called Vibrant. The game has got this nice pixel art feel and a pretty great soundtrack which makes it very fun to play!



    You can try the game out right now with one of the demos available for Windows, Mac OS, and Linux. The game is normally sold for $5 but AuburnSounds is offering a huge 80% discount to his fellow tempers!

    Ultimately what AuburnSounds would love is if you could help get the game on Steam. All you have to do is open up the game's Steam page and give it a positive rating!

    :download: Get a 80% discount by clicking here
    :arrow: Official site
     


  2. Madridi

    Madridi Card Collector

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    Good job @AuburnSounds. Always happy to see this kind of work :)
     
  3. John256145

    John256145 "Why does your name have so many numbers?"

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    This sounds cool!
     
  4. Chary

    Chary Never sleeps

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    Nice! Good luck, AuburnSounds!
     
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  5. DinohScene

    DinohScene Capture the Dino

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    Heh neat!

    I'll show this game to me bf, he's more of an indie gamer then I am.
     
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  6. BlueFox gui

    BlueFox gui SOMEONE

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    cool, this game looks awesome
     
  7. Alkéryn

    Alkéryn Moon Dweller ~

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    So once i completed my game i can just ask the mods to advertise it for me ? :P
     
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  8. Chary

    Chary Never sleeps

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    @Prans actually has the "Temp'n" feature he does, where he writes about community projects! Contact him, I'm sure he'd love to see some community art/game/etc submissions from members!
     
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  9. Alkéryn

    Alkéryn Moon Dweller ~

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    Well I will think about it in few month it is currently in alpha so i will think of it when it will be near complete, thank ^^
    My biggest fear was about advertising since i'm not good at that :P
     
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  10. GamerzHell9137

    GamerzHell9137 GBAtemp Psycho!

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    Cool stuff! The camera looks funky (Have read on the steam comments that it has a fixed position too) but other than that it looks unique enough that i'm interested in it. I'm sold!

    EDIT: By the way, if it gets Greenlit on Steam, are the Itchio peeps gonna get access to the Steam version too?
     
    Last edited by GamerzHell9137, Mar 3, 2017
  11. TotalInsanity4

    TotalInsanity4 GBAtemp Supreme Overlord

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    This seems to be very Tron-inspired

    I dig it
     
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  12. Imacaredformy2ds

    Imacaredformy2ds Smartass

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    Cool stuff
    I might buy it
     
    Last edited by Imacaredformy2ds, Mar 3, 2017
  13. Costello
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    I would imagine so, surely the author will be able to grant access to that
     
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  14. natanelho

    natanelho GBAtemp Maniac

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    Tgus indie doesnt even have procedurlly generated levels! What a fail! What a fail!!!1!!1
    Srsly tho, looks cool! I would play that when I will have time...
     
  15. fatsquirrel

    fatsquirrel GBAtemp Advanced Maniac

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    I'm not into indies but this looks great :)
     
  16. anhminh

    anhminh Pirate since 2010

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    The graphic look... unique, I guess?
     
  17. Prans

    Prans Geek, gamer, human

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    There itself.
    As @Chary pointed out, feel free to share your project anytime! Even if it's in alpha mode and want some feedback from the community for example, I can feature it in the next issue. Good luck!
     
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  18. AuburnSounds

    AuburnSounds Newbie

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    Thanks for the warm feedback, i worked my ass off on this game though it started so long ago the graphics are still primitive, er... let's say minimalistic!
    This is intended to be a niche hardcore game where each second counts.

    Hi @Alkéryn
    I'm not good at marketing either, there are so much new releases all the time it's hard to be noticed. It's worse for niche products like Vibrant (hardcore inertia) because media outlets want to speak to their whole audience not a part of it.
    So the only advice I can give is don't be too niche!


    Very good remark @natanelho .
    At first I wanted to have procedurally generated levels, but last time I tried procedurally generated things (https://github.com/p0nce/vxlgen) I've found that it's much more complex than expected and once you've "understood" what the generator can do, you will never be very surprised.

    So, er, I hope you enjoy this game which means much to me :)
     
    Last edited by AuburnSounds, Mar 3, 2017
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  19. Pluupy

    Pluupy Woof!

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    Oh boy another pixel indie game.

    This game looks like it would take advantage of an accelerometer. Port to mobile, perhaps? Even has the price point of a mobile game.
     
  20. AuburnSounds

    AuburnSounds Newbie

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    For mobile, it would need the fixed camera, instant ship rotation and especially bigger everything on-screen. Things are too small on screen for mobile because of the momentum, which forces to have the camera zoomed out.

    The most similar game on mobile seems to be:

    at this moment.

    Which is fun because this guy is now working on a Descent revival, and Descent is the biggest inspiration for Vibrant.
     
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