Hacking GATEWAY ULTRA v3.6 PUBLIC BETA

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Xenon Hacks

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What does the update do for the N3DS?

GATEWAY ULTRA v3.6 PUBLIC BETA
Posted on December 23, 2015


Merry Christmas Y’all! Team GATEWAY is back with a nice update for our loyal userbase to enjoy!

Today we present GATEWAY ULTRA v3.6! Read on for more info on the new functionality..
But lets start with the full featurelist:

* Added in-game menu!
– Configure cheats (supports CIA and 3DS formats)
– Search for cheats
– RAM dumper
– Hex editor

* Improved game selection menu!
– Switch game language instantly
– Switch between classic mode and Gateway mode instantly
– Handy SYSNAND/EMUNAND indicator
– Smooth and fluid movements

* Improved cheats!
– More memory (x4!)
– Repeat code Cxxxxxxx fixed


In our last release we gave you a taste of our new cheat engine, today we take it a step further by
putting cheat hacking capabilities in YOUR hands! We’ve added a way of overriding the language auto
detection for games which has been requested a lot! We also got a request to increase the available cheat space,
so we quadrupled it! This should give plenty of space!

You can press the UP key in the game selection menu to get a list of options which allow you to
set the mode and language as well as the activator key you want to use for our brand new in-game menu!

The in-game cheatmenu offers all kinds of exciting functionalities for cheaters and aspiring
hackers. There’s a classic “cheat search” which allows you to scan for 8, 16, 32 bit
values (both signed and unsigned) and lets you select various conditions (greater than, less than,
equal, exact value, etc.) to narrow the number of possible memory locations. Like magic, within
minutes you will be able to find the memory address that holds the player’s lifes and directly
edit the memory from the in-game cheat menu! If that’s not enough, advanced cheat hackers can directly
enter the hex editor and hack away at writable memory regions at will.

Furthermore you can create RAM dumps to the microSD card in the Gateway Red card if you plan to do analysis of these on
your computer rather than use our cheat finder. The format for the dumps files is as follows:
* 32 bit header with number of memory mappings (mapcount)
* mapping info objects [int vaddr, int paddr, int size] (12byte per entry)
* data for each mapping, stored consecutively

Note that most of the ingame functionality requires the Gateway Red card and a microSD with some writable space available
for temporary memory storage.
As always, enjoy! There’s still much more to come! Support the true innovators!

Source: http://www.gateway-3ds.com/gateway-ultra-v3-6-public-beta/
 

elunesgrace

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Thanks, but I've gotten used to the updates generally only applying to the O3DS.

What makes you so sure it applies to both this time around?
 

Asia81

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I did some code for me, why not share them if someone want

Zelda ALBW EUR
Rupeesx9999 : 168B73A8 0000270F

Zelda OOT EUR
Rupees x9999 : 005879A0 000003E7

Layton 6 EUR
SOS x999 : 08EA311C 000003E7

Fire Emblem Awakening EUR
Gold 999999 : 149DD510 000F423F

Mario&Luigi Paper Jam Bros EUR
Gold 9999 : 007BB1C4 0000270F

How to put them on fort42?
 

dsrules

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I cant, i am dumb (= but you or you all can make (= just for me and all
it is as easy as 1,2,3 with gw 3.6
I did some code for me, why not share them if someone want

Zelda ALBW EUR
Rupeesx9999 : 168B73A8 0000270F

Zelda OOT EUR
Rupees x9999 : 005879A0 000003E7

Layton 6 EUR
SOS x999 : 08EA311C 000003E7

Fire Emblem Awakening EUR
Gold 999999 : 149DD510 000F423F

Mario&Luigi Paper Jam Bros EUR
Gold 9999 : 007BB1C4 0000270F

How to put them on fort42?
Make sure you test the cheats on gw before you submit them as some cheats found could be dynamic
 

Asia81

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it is as easy as 1,2,3 with gw 3.6

Make sure you test the cheats on gw before you submit them as some cheats found could be dynamic

It's what I'm doing.
The cheat for fea worked in the cheat search, but once in the txt, I can't have it working
 
D

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Maybe someone should make a FAQ and/or tutorial for cheat finding? I see @dsrules correcting the same "mistakes" over and over :P

A video tutorial would be awesome!
 
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marksteele

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Its really nice and quite easy to use (I tried with Zelda I VC and Fantasy Life)
But I cant get it to work with Pokemon Shuffle (I think because of the dynamic offsets). So a code for "Everything is free in the Shuffle Shop" would be much appreciated :-)

Ya I can't get it to work in shuffle as well. I just edit my save with the PC save editor but it would be nice to use something that doesn't require exporting/importing saves lol
 

Sirmax2006

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Works fine here. Make sure you have free space available on your microSD card, it seems to write a file called 0.bin to the root of the microSD. Mine was almost 50MB in size.

EDIT: Found the Money address in Bravely Default myself ! :D

This is awesome
what is the code ?
 

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