Hacking Gateway 3DS - First 3DS flash card?!

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I read many comments. I dont know why people is happy. This isnt a sploit, is a copy 1:1. It can not launch homebrew. The Gateway 3DS is a clone that simulates the ROM chip with a micro SD.
 
3DS, Flash Cart, etc.
If the 3DS has an MMU (I say likely) then yeah we might see Linux on it with more support than the command-line-only UClinux versions that showed up on the DS and PSP.

Yay... Screw neimod and his stagnant hacking exploits. I waited 3 yrs for this sh!t!!
http://www.3dbrew.org/wiki/Main_Page
That's where he and others post their stuff
Also they never intended to make a ROM loader.
Read the stickies.

Crown3DS was kind of a fake to me... In the video the only showed one game. It could easily be the game's cartridge hooked up to some cables and that's all.
Crown3DS was real.

It was not an R4-styled flash cart. They never got game swapping to work, the specific hardware would only run one single game ever so it was no better than a bootleg which is likely why it was never released. What they showed, running a single game, is what they got working.
 
I'm sorry if this has been posted already. A closer look at the video shows the person is using microSD cards considerably larger in capacity than the sizes of the 3DS games shown in the video. At least two of them from what I seem to be able to read from the labels. The dump of Luigi's Mansion 2 is apparently only 1GB in size but the microSD they're using for it appears to say 2GB on the label. And Mario 3D Land's rom dump is only 512MB in size, yet the microSD card they're using to load it says 1GB. I can't see the label used for RE Revelations however so no clue to its size (the dump for the game however is 4GB in size).

If there's another explanation for this, i'll leave it to someone else. I don't know whether it's possible to do something to a microSD card to make it appear like it has less data than it does (like a formatting option or something). But just from the video it does appear that they have found SOME way of loading games onto non-matching sizes of microSD cards.

My wonder is whether that admin GaryOPA from other sites has extra legit info on the cart or whether he's just making stuff up. He said the makers were working on a launch menu that wasn't showcased in the video due to the video being older footage... Is he usually a legit and trustworthy source on such matters?
 
Since it's basically a 1:1 clone I guess we won't be seeing them making games region free :/
I would love to own one of these but I feel as though Nintendo will break it pretty fast.
 
becuase your clearly an idiot
the 3DS isnt hacked, all these things to is just run the official code
without people having the Encryption Keys you cannot run or load anything different
so feel free to ask Nintendo for there encryption Key and then make such a thing
DS Flashcard and 3DS flashcards are not the same thing, the DS we have to key and can add our own stuff into it
without a 3DS hack we cannot, this is purely a method of loading bootleg downloads from a SD card
its like saying "why can we put like 10 different games on a Wii disc and expect them to load without a hack"
Look at yourself before calling other people names.
Your suggestions are ridiculous.

There is no need to run custom 3ds code to switch roms.
You could for example

a) use little mechanical switches on the side of the cart to (while taken out)
(see the write protect on fullsize SDcards)

a1) change roms - Three would already give eight rom slots (4 even 16 if needed)
a2) change between DS and 3DS mode - in DS mode you can run custom code to select a rom and store the selection

b) if the 3DS' module detection is electrical instead of mechanical (idk) - use something to simulate being disconected (eg Hi-Z state of tristate logic)
then you don't need to take out the module anymore and could

b1) use one or two buttons on the exposed side to cycle between roms or switch between DS/3DS
b2) start in DS mode by default and switch to 3DS mode for a single time when a rom was selected
 
I'm sorry if this has been posted already. A closer look at the video shows the person is using microSD cards considerably larger in capacity than the sizes of the 3DS rom dumps. At least two of them from what I seem to be able to read from the labels. The dump of Luigi's Mansion 2 is apparently only 1GB in size but I believe the microSD they're using for it says 2GB on the label. And Mario 3D Land's rom dump is only 512MB in size, yet the microSD card they're using to load it says 1GB. I can't see the label used for RE Revelations however so no clue to its size (the dump for the game however is 4GB in size).

If there's another explanation for this, i'll leave it to someone else. I don't know whether it's possible to do something to a microSD card to make it appear like it has less data than it does (like a formatting option or something). But just from the video it does appear that they have found SOME way of loading games onto non-matching sizes of microSD cards.

My wonder is whether that admin GaryOPA from other sites has extra legit info on the cart or whether he's just making stuff up. He said the makers were working on a launch menu that wasn't showcased in the video due to the video being older footage... Is he usually a legit and trustworthy source on such matters?
yes he is trutworthy, he is a olg ps3/360 guy who has contacts in other scenes too.
 
a2) change between DS and 3DS mode - in DS mode you can run custom code to select a rom and store the selection
It's nice to read someone saying something which makes sense, every now and then :yay:

That looks like the most sensible thing to do. Internal FPGA accessible from DS-side which switches game. Then reset, and start it in 3DS mode, with the new game loaded in it.

The DS-side manager could also take care of the save game issue.
 
Look at yourself before calling other people names.
Your suggestions are ridiculous.

There is no need to run custom 3ds code to switch roms.
You could for example

a) use little mechanical switches on the side of the cart to (while taken out)
(see the write protect on fullsize SDcards)

a1) change roms - Three would already give eight rom slots (4 even 16 if needed)
a2) change between DS and 3DS mode - in DS mode you can run custom code to select a rom and store the selection

b) if the 3DS' module detection is electrical instead of mechanical (idk) - use something to simulate being disconected (eg Hi-Z state of tristate logic)
then you don't need to take out the module anymore and could

b1) use one or two buttons on the exposed side to cycle between roms or switch between DS/3DS
b2) start in DS mode by default and switch to 3DS mode for a single time when a rom was selected

i already stated earlier you could use a switch but the cart would need to be bulkier to accommodate a second MicroSD slot & Also another Save Chip would be needed
you cant just change between modes, you would have to also remove and re-insert the card while on the home menu
 
I'm sorry if this has been posted already. A closer look at the video shows the person is using microSD cards considerably larger in capacity than the sizes of the 3DS games shown in the video. At least two of them from what I seem to be able to read from the labels. The dump of Luigi's Mansion 2 is apparently only 1GB in size but the microSD they're using for it appears to say 2GB on the label. And Mario 3D Land's rom dump is only 512MB in size, yet the microSD card they're using to load it says 1GB. I can't see the label used for RE Revelations however so no clue to its size (the dump for the game however is 4GB in size).

If there's another explanation for this, i'll leave it to someone else. I don't know whether it's possible to do something to a microSD card to make it appear like it has less data than it does (like a formatting option or something). But just from the video it does appear that they have found SOME way of loading games onto non-matching sizes of microSD cards.

My wonder is whether that admin GaryOPA from other sites has extra legit info on the cart or whether he's just making stuff up. He said the makers were working on a launch menu that wasn't showcased in the video due to the video being older footage... Is he usually a legit and trustworthy source on such matters?


yes, it is possible. I do it on a regular basis, even with usb sticks.

if an image is, let's say, 332mb exactly, and you write it on a 8gb microSD card/usb stick, after the writing, the size will be exactly the same as the image.
 
I wonder how the game 's saves are handled :unsure:

Maybe the chip component is emulated on the microSD ?
 
I wonder how the game 's saves are handled :unsure:

Maybe the chip component is emulated on the microSD ?


i hope they're stored inside the microSD card

otherwise, you could really play only one game at a time...

or maybe it stores multiple saves in the same chip?
 
my idea:
what if they make a switch that swithes between ds and 3ds
and then u update ur card in ds mode and use it in 3ds mode!
i mean u update 3ds mode in ds mode!
this is just an idea dont get mad at me!!!!
 
i already stated earlier you could use a switch but the cart would need to be bulkier to accommodate a second MicroSD slot & Also another Save Chip would be needed
you cant just change between modes, you would have to also remove and re-insert the card while on the home menu
Why would I wand to add a second slot and save chip?
A single one offers enough storage and the save can transfered to SD too. (after storage, see gba)

Yes, you need to disconnect. But I see no need to take out the cart for that.
Why do you think tristate would not work?
 
i hope they're stored inside the microSD card

otherwise, you could really play only one game at a time...

or maybe it stores multiple saves in the same chip?

why would it say "GAME SAVE CORRUPTED" on the video after each load then
the saves are stored on an internal chip that you will need to dump if you want to change the game

Why would I wand to add a second slot and save chip?
A single one offers enough storage and the save can transfered to SD too. (after storage, see gba)

Yes, you need to disconnect. But I see no need to take out the cart for that.
Why do you think tristate would not work?

becuase its not a hack its a clone method
so you cannot use anything custom coded
the best way would be to have multiple save chips that are controlled by a switch (you would have to remember what save is on what switch tho

the Second MicroSD would be so you can have 2 games loaded at once

due to you not being able to custom any code the MicroSD has to act as a perfect duplicate of the Internal Game Chip on a real cart, so no modifications or any other data would be allowed to be stored on it
 
Not saying it's real... But where is the loader? One ROM per SD is a little impractical.
Its all you need if your interest is avoid spending a ridiculous amount on a Japanese 3DS just for that one or two Japan-exclusive 3DS games you couldn't import and play on the cheap.
This "3DS flashcart" may be my only chance to play Project Diva game or Labyrinth on 3DS.
 
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