ROM Hack Gateshark to NTR Plugin???

Boysbigbig

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I tried googling this but I didnt see anything that was cut and dry lol. I want codes for certain games that NTR dont have yet. I downloaded the NTR debugger but I dont understand what to do to make the Gateshark or AR3DS codes into NTR. Please help me lol
 
D

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Please find attached a modified version of the NTR Debugger which allows you to convert some GateShark codes into NTR. Note that it doesn't convert some (if not most?) GateShark codes, and unfortunately, you'll have to find your own way around building the cheat .plg since I'm busy and can't really help you at the moment. ;)
 

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Deleted member 369977

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  • Start the debugger
  • Start NTR on your 3ds
  • Press X+Y and start the debugger on your 3ds
  • Get the Nintendo 3ds IP
  • Enter the IP into the tool
  • Connect
  • Start a game
  • List the processes
  • Find that one process with a capitalized name.. It should jump you in your face.
  • Enter the PID into the textfield
  • Go to the "Gateshark" tab
  • Enter your gateshark code
  • Press "Try gateshark"
  • If it does output some letters and numbers the code should work.
  • Press "Execute gateshark" or something.. dunno how I called it.
  • ????
  • Profit
Also, @Voxel Studios linking to the github would be better I think, since that version of yours is already outdated - I added some new gateshark features in the last release.

https://github.com/imthe666st/NTRClient/releases/tag/V1.2-1 :)

I think I might need to make an actual release and tutorial for this.. Welp. It can't be helped. Maybe I'll write a release this weekend.

EDIT: Actually.. I just took a look at the gateshark code you wanted to try. There is a problem in the first line. My debugger ignores 0x6 gateshrk codes.. So.. This is a problem.. And the second problem is something with NTR itself which I couldn't fix yet. There is a 0x2 code ( WRITE 1 BYTE ).. This sadly doesn't really work yet. I had to make a workaround for this resulting in it writing 2 bytes. One of them overriding another byte so far.
 
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Boysbigbig

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Ok thank you ill try that when I get up. Does anyone know how to disable ntr cheats on a game before it fully boots up? I think I accidentally activated like 6 codes and now the game freezes when I boot up ntr and then the game
 

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The gateshark codes only activate once. There is no need to disable them. If you mean NTR codes in terms of the cheat.plg files - Delete the file, enter the game with NTR enabled, let it boot up, then close your 3ds once ( power off ) and restore the file.
Some other questions, did the cheat.plg ever work, if that's what you mean? :)

I think you could also just enter the game with NTR enabled and the file not yet removed and press X+Y at the "3DS" loading screen after the green flash.
 
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Pokem

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Sorry for
  • Start the debugger
  • Start NTR on your 3ds
  • Press X+Y and start the debugger on your 3ds
  • Get the Nintendo 3ds IP
  • Enter the IP into the tool
  • Connect
  • Start a game
  • List the processes
  • Find that one process with a capitalized name.. It should jump you in your face.
  • Enter the PID into the textfield
  • Go to the "Gateshark" tab
  • Enter your gateshark code
  • Press "Try gateshark"
  • If it does output some letters and numbers the code should work.
  • Press "Execute gateshark" or something.. dunno how I called it.
  • ????
  • Profit
Also, @Voxel Studios linking to the github would be better I think, since that version of yours is already outdated - I added some new gateshark features in the last release.

https://github.com/imthe666st/NTRClient/releases/tag/V1.2-1 :)

I think I might need to make an actual release and tutorial for this.. Welp. It can't be helped. Maybe I'll write a release this weekend.

EDIT: Actually.. I just took a look at the gateshark code you wanted to try. There is a problem in the first line. My debugger ignores 0x6 gateshrk codes.. So.. This is a problem.. And the second problem is something with NTR itself which I couldn't fix yet. There is a 0x2 code ( WRITE 1 BYTE ).. This sadly doesn't really work yet. I had to make a workaround for this resulting in it writing 2 bytes. One of them overriding another byte so far.

Sorry for the bump, but what is a PID?
 

Pokem

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You could've just send me a message.

A PID is the ProcessID.

xD yeah.

where can I find that?

--------------------- MERGED ---------------------------

More importantly, where do I input that in your fork?
In this picture, I'm not connected, but even when I am, there was no box to input the PID
2328f87d706adb229dba71b5ad0f8f82.png
 

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