Games with Unique Control Systems

Discussion in 'NDS - Console and Game Discussions' started by Sora de Eclaune, May 16, 2012.

  1. Sora de Eclaune
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    Sora de Eclaune Baby squirrel, you's a sexy motherfucker.

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    What are some games with unique control systems?

    Games Known:
    • The Wizard of Oz: Beyond the Yellow Brick Road - Roll a trackpad to move.
    • Pac'n Roll - Roll a trackpad to move.
    • Guitar Hero: On Tour - Press buttons on a peripheral and swipe across the touch screen.
    • Guitar Hero On Tour: Decades - Press buttons on a peripheral and swipe across the touch screen.
    • Guitar Hero On Tour: Modern Hits - Press buttons on a peripheral and swipe across the touch screen.
    • Slide Adventure: Mag Kid - Move the entire DS around on a peripheral that acts as a laser mouse.
    • Battle and Get! Pokemon Typing DS - Type on a keyboard.
    • Donkey Kong: Jungle Climber - Alternate betwen pressing L and R to climb up the vertical levels.
    • The World Ends with You - Move a character on the bottom screen with the touch screen but simultanously control the top screen with the D-Pad
    • Easy Piano - Play a piano
    • Tony Hawk's Motion DS - Move the DS around with a motion-sensing peripheral.
    • WarioWare: Snapped - Camera controlled random crud.
    • Space Invaders Extreme - Can use a paddle peripheral.
    • Space Invaders Extreme 2 - Can use a paddle peripheral.
    • Arkanoid DS - Can use a paddle peripheral.
    • Skate It - Flick the stylus around the screen at random.
    No 3DS or GBA games, please! This is the DS board, not the 3DS board or the GBA board!
     
  2. Janthran

    Janthran Solarian

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    The Legend of Zelda: Phantom Hourglass
    It has the most interesting (read: crappy) control scheme ever.
     
  3. Yuki Amano

    Yuki Amano GBAtemp Advanced Fan

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    IMO, Kid Icarus: Uprising has a very original, if not awkward control scheme.
     
  4. DS1

    DS1 伝説の雀士

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    Yes!
    -_- The World Ends With You. It combines every function of the DS without being gimmicky. No peripherals required... not to mention that it's an actual game and not a gimmick that gets boring after 10 minutes.
     
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  5. Zerosuit connor

    Zerosuit connor Baby I'm Back ♥

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    Definitely +1 and the stand doesn't help
     
  6. yuyuyup

    yuyuyup GBAtemp Psycho!

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    Tony Hawk's Motion DS (got shitty reviews)
    Warioware: Twisted (motion)
    Warioware: Snapped (camera control)
    Space Invaders Extreme 1 and 2 (Namco Paddle control)
    Arkanoid DS (Namco Paddle)
     
  7. Todderbert

    Todderbert Korg Fanboy

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    Easy Piano. B-)
    [​IMG]
     
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  8. Sora de Eclaune
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    Sora de Eclaune Baby squirrel, you's a sexy motherfucker.

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    This is the DS board, not the 3DS board...

    This is the DS board, not the GBA board...

    But it's not unique.
     
  9. Zio Name

    Zio Name Member

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    Soul Bubbles. Awesome control scheme, in my opinion.
     
  10. FAST6191

    FAST6191 Techromancer

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    Homebrew but probably the most unique control scheme I saw on the DS.
    http://www.projectaon.org/staff/jens/

    There were also hacks for a few games to use the arkanoid paddle.

    I am not quite sure where we are heading with this thread though- if it was just annoying "unique" touchscreen controls as a mainstay feature I would probably include the zeldas and starfox (fortunately hacks exist should I ever decide to play them) and the list rapidly grows from there (including most Nintendo first party and captive devs) but the other focus of what games had peripherals is a different matter.
     
  11. Issac

    Issac I

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    skate it, flicking the stylus... sadly it sucked massively
     
  12. Sora de Eclaune
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    Sora de Eclaune Baby squirrel, you's a sexy motherfucker.

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    No, I don't mean like Zelda or Starfox. I mean like...using peripherals (which is strange, considering it's supposed to be a handheld device you can take everywhere) or having truly unique controls (i.e. trackpad controls for Pac'n Roll are unique because as far as I know only two games use that control scheme.)
     
  13. yuyuyup

    yuyuyup GBAtemp Psycho!

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    Warioware: Snapped wasn't crud at all, in fact it got me extremely excited for camera motion based games (which of course absolutely never came to fruition.) It just required some decent light, and it was really fun. The only problem is the game is extremely short. It is currently available for 5 bucks, I'll prob buy it again some time for my XXXL

    Also, the Tony Hawk Motion game has a motion sensor cartridge.
     
  14. Sora de Eclaune
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    Sora de Eclaune Baby squirrel, you's a sexy motherfucker.

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    I wasn't saying it was. I was just saying 'random crud' in the same way someone would say 'random crap' or 'random stuff'.
     
  15. Fel

    Fel GBAtemp's Adventurer

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    So close and yet so far away.
    Kirby: Power Paintbrush (also known as Canvas' Curse), you use your stylus to draw the path. And Ivy the Kiwi which had similar control scheme.

    Go! Go! Cosmo Cops, in this one you flick your stylus to make your character move, you make your way upwards by swinging on branches and various other obstacles.

    And +1 for Soul Bubbles, even though I haven't played it.

    And I think that game where you conjure up things with words would also count. How was it called again?
     
  16. FAST6191

    FAST6191 Techromancer

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    I kind of get where you are coming from but it still seems a bit nebulous (the roller ball thing does not seem that different to the Mario 64 port/remake thing of using the touchscreen in lieu of an analog stick for instance, to a lesser extent driving games with a wheel, games that use the touchscreen as a compass (Tao's Adventure), Turn It Around, some of the horse riding games and maybe Guru Guru* as well).

    * youtube video of gameplay. It is about the closest I have seen to the amusing flash games where you throw/trip or otherwise launch something to bounce along for a while.

    I will for the most part ignore puzzle games, music games, sports games and minigame collections for this thread (I would be here all day and nothing much would be gained by anyone) but Crash Bandicoot Festival probably warrants a mention. Equally if we are doing draw a path then also have a look at tank beat.

    Also I forgot to elaborate upon Hyena. You did not have to but you could close the DS, listen to the audio and press the shoulder buttons a given number of times to choose your actions.

    Also on homebrew I want to mention meteroa. This was in some ways closer to standard controls but touchscreen, gestures and microphone were used to create one of the best control schemes I have yet seen on a DS game.
     
  17. defunct32

    defunct32 GBAtemp Regular

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    Is Knights In The Nightmare consider unique? ... Well, it utilizes the touch screen so I guess it doesn't count. Aha.
     
  18. Janthran

    Janthran Solarian

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    Scribblenauts and Super Scribblenauts.