Games n Music

Discussion in 'Other Flashing Hardware & Software' started by playallday, May 23, 2008.

May 23, 2008

Games n Music by playallday at 11:31 PM (3,781 Views / 0 Likes) 27 replies

  1. playallday
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    MOD: Lock this. No more need to ask things here (I got a SCD1).

    Why can't the Games 'n Music it run ROMs?
     


  2. airpirate545

    Member airpirate545 GBAtemp Advanced Fan

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    coz its not supposed too, also lol at price they sell it at walmart for like 30 bucks.
    It can't run commercial roms because it doesn't have enough RAM or watever
     
  3. playallday
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    k. but I can run NES, SNES, GB and GBC roms on it, so why not DS?
     
  4. airpirate545

    Member airpirate545 GBAtemp Advanced Fan

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    those are emulators, not commercial roms and dont require as much as ram as a DS game...
     
  5. pokemongalaxy

    Banned pokemongalaxy Banned

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    yep, I think airpirates right, You could have went to dealextreme and bought a toptoy ds $20(which plays commercial roms)including shipping. Maybe you sould get that...
     
  6. playallday
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    That's fine (I'm just out $50). Does dealextreme ship to Canada?
     
  7. airpirate545

    Member airpirate545 GBAtemp Advanced Fan

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    they ship to Canada I belive.
     
  8. playallday
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    What do you think of R4, M3 and DSTT?
     
  9. golden

    Member golden What a Digital Dummy!!!

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    Just buy the TopToy because it is the cheapest solution and gets the job done too. All the flash carts you named are great and can run 99% of all ROMs anyway so just go with cheapest one IMO.
     
  10. ojsinnerz.

    Member ojsinnerz. Damned

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    R4= outdated, and not worth getting. It can't even read SDHC.

    M3 real and DSTT are good. Also consider Acekard 2. The best budget cart around.
     
  11. TheWingless

    Member TheWingless Wafuu~

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    The games n music can't play DS roms because it isn't fast enough(or maybe it's the Micro SD packaged with it) and because it will not boot .nds roms bigger than a certain size(4 MB?).
     
  12. playallday
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    Member playallday Group: GBAtemp Ghost

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    So can I play games that are < 4MB?

    The card it comes with is 128MB [​IMG]
     
  13. myuusmeow

    Member myuusmeow GBAtemp Advanced Maniac

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    Well, since all DS games are 8MB or above...


    [​IMG]

    IIRC, even if there was a less than 4MB DS game, it wouldn't work as flashcarts patch the games before they run.
     
  14. playallday
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    k, but I can run DSCube.nds and it can't be patched.

    I have a game thats 6.99MB [​IMG] [​IMG]
     
  15. playallday
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    Just so you know I CAN run demos on it, so it can't be ram!
     
  16. DanTheManMS

    Member DanTheManMS aka Ricochet Otter

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    I'd like to know how you got to that conclusion. Are any of the demos over 4 MB in size?
     
  17. TheWingless

    Member TheWingless Wafuu~

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    This guy has DS demos running, but he had to trim it. It didn't even work, but other people have gotten DS Demos to work. I read about the 4 MB things some where on Youtube or something. Not that it matters too much anyways.
     
  18. playallday
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    I am running demos fine! I did trim it.
     
  19. playallday
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    Member playallday Group: GBAtemp Ghost

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    No. Well it looks like no one has a fix to it.
     
  20. DanTheManMS

    Member DanTheManMS aka Ricochet Otter

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    Alright, so if none of the demos are over 4 MB in size, and the DS contains 4 MB of RAM, that means these demos are stored in RAM and executed just like they're meant to do. This doesn't get you any closer to launching commercial roms on the GnM, since commercial games have an internal NitroFS filesystem that must be read and interpreted by the device's firmware in order to launch them properly.

    The GnM appears to be only capable of loading files into the DS's RAM before execution, which allows homebrew to run but not commercial games.
     

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