Official Game Boy emu, for 5.3.2

Discussion in 'Wii U - Homebrew' started by seagal112, Mar 3, 2016.

  1. seagal112
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    seagal112 Advanced Member

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    Apr 22, 2014
    If homebrew launcher works for 5.4,this emu should work too.
     
  2. ShadowOne333

    ShadowOne333 GBAtemp Guru

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    Jan 17, 2013
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    Fantastic!

    Its working here on a 5.3.2U system spoofed to 5.5.0 :)
    Did a quick test with Metroid II and its running quite great. :D
    No problems at all.
    It also generates the .sav file just fine too.

    I haven't tried other games yet, since after just reaching the second room I had to leave. :v
    But I'll give it a try with a few other GB titles tomorrow. :)

    Awesome work!
     
  3. JFSAINTS

    JFSAINTS Member

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    May 19, 2008
    works on 5.40 via hbl
     
  4. ploggy

    ploggy WAKA! WAKA!

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    Awesome works really well. Homebrew Launcher version make life much easier thanks :)

    Tested 2 games..
    Kung Fu Master E works fine (apart from sound of course) ;)
    Duck Tales E Works, you can see the character and items, but black background.

    Thanks..
     
  5. hama

    hama Advanced Member

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    confirmed. work on 5.4
     
  6. seagal112
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    seagal112 Advanced Member

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    Apr 22, 2014
    hi! little update on first post, adds more compatibility.
     
  7. jammybudga777

    jammybudga777 GBAtemp Addict

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    Aug 23, 2013
    Keep up the good work bro. I'll try this version out tonight
     
  8. rw-r-r_0644

    rw-r-r_0644 GBAtemp Fan

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    Nice emulator :)
    I can confirm it work on 5.5 homebrew loader :)
     
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  9. ShadowOne333

    ShadowOne333 GBAtemp Guru

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    Now that the kernel exploit for 5.5.0 and 5.5.1 has been leaked, would it be possible to implement other features that were absent due to limitations of the userland exploit?
    Like sound, GUI, fullscreen, and other syscalls?
     
    Last edited by ShadowOne333, May 4, 2016
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  10. seagal112
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    seagal112 Advanced Member

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    Apr 22, 2014

    Missing features are not caused by userland xploit, just lack of time. :)

    So yes, all of this can (and I hope will) be possible.
     
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  11. the_randomizer

    the_randomizer The Temp's official fox whisperer

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    So uh, where do we place the GB ROMs on the SD card? ^_^ Want to give this emulator a go, just want to be sure I set this up properly :P

    Edit: My bad, found out where XD
     
    Last edited by the_randomizer, May 5, 2016
  12. EstPC13

    EstPC13 GBAtemp Fan

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    @seagal112 Could you tell me the save location and format? I wanna check if I can replace it with my PC GBA Emu save. That one is .SAV
     
  13. lordelan

    lordelan GBAtemp Psycho!

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    So what is working already and what not?
    • does it support GBC games or not?
    • is it in monochrome only?
    • save transfer between PC emulators and Wii U (the in game *.sav file of course)?
    :)
     
  14. Bkool999

    Bkool999 GBAtemp Regular

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    I can confirm that the latest version (v02b at the time of this post) works on 5.5.1. I tried Megaman Xtreme, a gameboy color game. It displays the way a normal gameboy game would. There's some screen tearing and slowdown for some sections. (Only played to the first autosave point.)
     
    Last edited by Bkool999, May 12, 2016 - Reason: Additional Information
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  15. Coc4tm

    Coc4tm WIP Nintendo hacker.

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    fw.img
    Make this on github please !
     
    Last edited by Coc4tm, May 22, 2016
  16. supermario18

    supermario18 ;

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    Will try this tomorrow, as it sounds pretty cool.
     
  17. deformyer

    deformyer Advanced Member

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    @seagal112 You should put the discription of the readme in the thread
     
  18. rw-r-r_0644

    rw-r-r_0644 GBAtemp Fan

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    Mind sharing the source code? You implemented a nice file browser
     
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  19. brienj

    brienj Trying to avoid getting cancer

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    I second that. Even the full source code so we can add sound to it.
     
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  20. lordelan

    lordelan GBAtemp Psycho!

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    +1

    Would be useful for any other emulators too.
     
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