WIP Freebird - Switch Clock Speed Control Sysmodule

Discussion in 'Switch - Emulation, Homebrew & Software Projects' started by JK_, Feb 5, 2019.

  1. jakibaki

    jakibaki GBAtemp Regular

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    Mar 3, 2017
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    Great works! This looks really useful.

    Just a quick heads up, releasing the source code of at least the sysmodule is actually mandatory assuming you're using libstratosphere since that is under GPLv2.
     
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  2. kprovost7314

    kprovost7314 GBAtemp's Official Shota and Bara Master

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    In that bara manga ( ͡° ͜ʖ ͡°)
    Has anyone tested this with Dragon Ball Xenoverse 2? I would but I went back to 7.0.0 stock.
     
  3. luisvaljun

    luisvaljun Member

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    Emularor gamecube work fine witch oc?
     
  4. Zumoly

    Zumoly GBATemp Analyst

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    I had kept overclocking at bay.
    Now with this, I feel more in control and might actually try it if confirmed to work fine with retroarch.
     
  5. JK_
    OP

    JK_ GBAtemp Advanced Fan

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    Freebird only uses libnx. It's also written in C and libstratosphere looks like it's all C++.
     
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  6. jakibaki

    jakibaki GBAtemp Regular

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    Alright, I just assumed that you would use ipc for the homebrew->sysmodule communication which libstratosphere is used for.
     
  7. JK_
    OP

    JK_ GBAtemp Advanced Fan

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    Oh. It actually took me a little while to get it right. The first version I gave these guys to test couldn't even respond and send back info. That on/off line didn't exist and they were stuck guessing.
     
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  8. posthum

    posthum Member

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    I don't suppose that this would make WWE 2K18 somewhat closer to being playable?
     
  9. linuxares

    linuxares I'm not a generous god!

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    Time to overclock hard!
     
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  10. Techjunky90

    Techjunky90 GBAtemp Regular

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    GameCube emulator has had overclock for months, still doesn't work very good.
     
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  11. Shibbro

    Shibbro Newbie

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    Cheers mate! Thanks for making this!
     
  12. whateverg1012

    whateverg1012 Fringe Weaver

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    awesome work, if you could, please add a feature where the switch thinks it's in docked mode so it increases the output resolution in handheld mode, as some games like xenoblade are programmed to never reach 720p unless it's in docked mode.
     
  13. bad361

    bad361 Advanced Member

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    haha, kakariko and korok forest in botw no longer lag like hell, great feature, looking forward to fixing the sleep issue
     
    Last edited by bad361, Feb 6, 2019
  14. Xebastron

    Xebastron Member

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    Nov 3, 2014
    Thanks you :)
     
  15. MattKimura

    MattKimura 3DS & WiiU Enthusiast

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    Playing with the charger plugged in at all times is okay? Does it run off wallpower instead of battery at that moment? I've always wondered about that when normally using the switch in handheld. I know it runs off wallpower when playing docked. I sit right next to the charger so I see no point depleting the battery if I can just leave it plugged in while playing.
     
  16. Robert McCoy

    Robert McCoy GBAtemp Fan

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    Oh wow Pokémon let's go finally runs normally in hand held mode now lol
     
  17. JK_
    OP

    JK_ GBAtemp Advanced Fan

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    I'm working on a potential sleep fix. It seems to work most of the time so far for me, but it still hangs every once in a while.
     
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  18. bytar

    bytar Holy Knight

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    Jan 5, 2016
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    what are your recommended settings? all for gpu, cpu and ram?
     
  19. ZachyCatGames

    ZachyCatGames GBAtemp Advanced Fan

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    Hell
    Depends on the game, the main one that causes issues in games is CPU overclocking (some games crash with higher CPU speeds), also be careful with GPU clocks since it can cause hardware damage (460mhz handheld and 840mhz docked should be fine for most games)
     
  20. GardenAll

    GardenAll Member

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    Sep 13, 2009
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    Totally N00b overclocking question:

    I got that the clock speed will improve the game speed, but can it be changed to maintain the game speed regular with improved FPS?
     
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