Former Nintendo developer shows off tech demo footage from Ocarina of Time that features portals

The_Legend_of_Zelda_Ocarina_of_Time.jpg

You learn something new every day, and something new that fans are learning today is the fact that The Legend of Zelda: Ocarina of Time originally had teleportation portals that would transport players to different locations across Hyrule. This bit of trivia was originally revealed a few months ago during an interview with a developer who worked at Nintendo in the 1990s, and helped make beloved Nintendo 64 games such as Super Mario 64, Starfox 64, and 1080 Snowboarding. According to Giles Goddard, the former Nintendo employee in question, a very early test build of Ocarina of Time featured floating crystals that acted as portals that would warp Link across the game's world.

As those familiar with the game might know, the final product instead opted for a more open-world approach to exploring Hyrule. However, fans were incredibly curious about what these supposed portals looked like, eager for a glimpse at what one of the world's most famous games looked like early on in development. Goddard was initially reluctant to share further details, but early this morning, he opted to show a GIF of what that original tech demo looked like. You can see it for yourself, below.

 

diggeloid

Alex
Member
Joined
Apr 29, 2019
Messages
469
Trophies
0
Age
34
Location
gbatemp.net
XP
2,410
Country
United States
Holy shit this came out of nowhere! That transition animation was buttery smooth too. When the camera enters the crystal, it seems to retain the orientation of the crystal, and then slowly realigns itself.

I think the game is better without that kind of teleportation, but it sure looks cool!
 

SG854

Hail Mary
Member
Joined
Feb 17, 2017
Messages
5,215
Trophies
1
Location
N/A
XP
8,104
Country
Congo, Republic of the
I heard it was suppose to be similar to Mario 64 where there is a main hub world and you transport to different worlds. Then they got the technical issues worked out and made it more opened world.
 
  • Like
Reactions: E1ite007 and Dud

Ralkila

Active Member
Newcomer
Joined
Oct 20, 2017
Messages
34
Trophies
0
Age
37
XP
619
Country
United States
I mean it has portals, using the songs to travel and the green stone in dungeons. I know that he planned to use them as puzzle like portal but , technically it has them.
 

tech3475

Well-Known Member
Member
Joined
Jun 12, 2009
Messages
3,681
Trophies
2
XP
6,085
Country
I mean it has portals, using the songs to travel and the green stone in dungeons. I know that he planned to use them as puzzle like portal but , technically it has them.

Isn’t that ‘teleportation’ though as opposed to ‘portals’? SM64 used the former AFAIK for the endless stairs and it’s been a while since I played OoT.

The first part of the video looks like an actual ‘portal’.
 
  • Like
Reactions: Shadowfied

MikaDubbz

Well-Known Member
Member
Joined
Dec 12, 2017
Messages
3,872
Trophies
1
Age
36
XP
7,355
Country
United States
Holy shit this came out of nowhere! That transition animation was buttery smooth too. When the camera enters the crystal, it seems to retain the orientation of the crystal, and then slowly realigns itself.

I think the game is better without that kind of teleportation, but it sure looks cool!
I think the effect would quickly have gone to shit once the perspective would have been properly implemented as a third person game.
 

SuperDan

Im Aware ... Im Unaware
Member
Joined
Aug 17, 2016
Messages
3,478
Trophies
1
Location
Londoner , Living In Louisiana ...
XP
6,504
Country
United States
They just recently made a VR MOD for Zelda 64 .. & if you are a big Zelda fan like myself it was quite a randomly fun experience.. very janky & un polished but definitely playable .. i like VR Games but i still get motion sick after a while depending on what im playing Pavlov VR has many Zelda Maps to play Team deathmatches on ... we was trying a few last night Zelda Wind Waker .. was fun
 

CoolMe

"Action-packed movie" star
Member
Joined
Apr 16, 2019
Messages
7,558
Trophies
1
Age
29
XP
33,920
Country
United States
In 1st person view only? Maybe due to technical limitations on the N64, but why this idea was never implemented in any other Zelda is beyond me. It looks basic but it has potential.
@1B51004 I wouldn't say this is Portal like, it's still very basic here, without mentioning not having the ability to open portals at will, no dual portal setup, no puzzles in sight, etc.
But the idea has potential specially in a Zelda game.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • AncientBoi @ AncientBoi:
    ooowwww a new way for me to beat NFS 510 :D @SylverReZ
    +1
  • SylverReZ @ SylverReZ:
    @AncientBoi, Yeah, believe you can do PSP games as well. But a Pi5 is much powerful in comparison.
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    Not sure about other models of Pi4 but the Pi 4 B with 8GBs OCed to 2Ghz handles PSP really great except like 1 game I found and it is playable it just looks bad lol Motor Storm Arctic something or other.
  • Psionic Roshambo @ Psionic Roshambo:
    Other games I can have turned up to like 2X and all kinds of enhancements, Motorstorm hmmm nope 1X and no enhancements lol
  • Veho @ Veho:
    Waiting for Anbernic's rg[whatever]SP price announcement, gimme.
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    I will admit that one does seem more interesting than the usual Ambernic ones, and I already liked those.
  • Veho @ Veho:
    I dread the price point.
    +1
  • Veho @ Veho:
    This looks like one of their premium models, so... $150 :glare:
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    To me that seems reasonable.
  • Psionic Roshambo @ Psionic Roshambo:
    I mean since basically all the games are errmmm free lol
  • Veho @ Veho:
    I mean yeah sure but the specs are the same as a $50 model, it's just those pesky "quality of life" things driving up the price, like an actually working speaker, or buttons that don't melt, and stuff like that.
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    I think all in my Pi 4 was well north of 200 bucks 150ish for the Pi 4 the case the fancy cooler, then like 70 for the 500GB MicroSD then like 70 for the Xbox controller. But honestly it's a nice set up I really enjoy and to me was worth every penny. (even bought more controllers for 2 or 4 player games.) hmmm have never played any 2 player games yet :(
  • Veho @ Veho:
    Yeah that's what I hate about the RPi, it's supposedly $30 or something but it takes an additional $200 of accessories to actually turn it into a working something.
  • Psionic Roshambo @ Psionic Roshambo:
    yes that's the expensive part lol
  • Veho @ Veho:
    I mean sure it's flexible and stuff but so is uremum but it's fiddly.
  • Psionic Roshambo @ Psionic Roshambo:
    Yeah a lot of it I consider a hobby, using Batocera I am constantly adjusting the collection adding and removing stuff, scraping the artwork. Haven't even started on some music for the theme... Also way down the road I am considering attempting to do a WiiFlow knock off lol
  • Veho @ Veho:
    I want everything served on a plate plz ktnx, "work" is too much work for me.
  • Veho @ Veho:
    Hmm, with that in mind, maybe a complete out-the-box solution with all the games collected, pacthed and optimized for me would be worth $150 :unsure:
  • Psionic Roshambo @ Psionic Roshambo:
    Yeah it's all choice and that's a good thing :)
  • Bunjolio @ Bunjolio:
    animal crossing new leaf 11pm music
  • Bunjolio @ Bunjolio:
    avatars-kKKZnC8XiW7HEUw0-KdJMsw-t1080x1080.jpg
    wokey d pronouns
  • SylverReZ @ SylverReZ:
    What its like to do online shopping in 1998: https://www.youtube.com/watch?v=vwag5XE8oJo
    SylverReZ @ SylverReZ: What its like to do online shopping in 1998: https://www.youtube.com/watch?v=vwag5XE8oJo