First times trying the exploit: no ksploit

Discussion in 'Wii U - Hacking & Backup Loaders' started by matice, Nov 2, 2015.

  1. matice
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    matice Advanced Member

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    Ok guys I've been following the guide
    I Updated to 5.3.2 with mario party 10, I inserted smash bros U after Blocking updates, I inserted the sd with my backups
    then I browsed to eclipsesin.github.io
    I've been trying with both loadiine original and latest...
    all I got is a black screen with "no ksploit" and the console is not responding so I have to force shut off and then start again.
    is it normal am I missing something?
     


  2. DrCrygor07

    DrCrygor07 Italian Wario Ware bootleg©

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    You're missing the kernel exploit loading part
     
  3. EclipseSin

    EclipseSin FullMental Trollemist

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    Vegeta's Hyrule
    Use Loadiine Kernel first, top right. Once you get that to run and it goes back to the PAUSE Menu (some call it home screen), then load up loadiine latest

    ninja'd
     
  4. DrCrygor07

    DrCrygor07 Italian Wario Ware bootleg©

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    OMG your post count(slightly off-topic)
     
  5. matice
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    matice Advanced Member

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    thanks guys, that was embarassing...

    I'm facing other problems now but I'll try to solve by myself :D
     
  6. DrCrygor07

    DrCrygor07 Italian Wario Ware bootleg©

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    Good luck
     
  7. matice
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    matice Advanced Member

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    thanks
    after some trouble I was able to play my backup copy of New Luigi U!!!

    I have a question. I have some of my games in the pc who has the old structure made for loadiine v1 with rpx folder and so on... how can I convert them to the new structure with content, data, meta structure?
     
  8. DrCrygor07

    DrCrygor07 Italian Wario Ware bootleg©

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    Ahhh, i never used loadiine, i don't know, sorry
     
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  9. EclipseSin

    EclipseSin FullMental Trollemist

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    Vegeta's Hyrule
    Open _RPX folder, rename the folder in there to 'code'

    Go back, now rename the _RPX folder to the name of the game.

    Rename the four letter folder to 'content'

    move 'content' into game folder

    move folder with game name ( containing code and content folder(s) ) to SD:/wiiu/games
     
    Last edited by EclipseSin, Nov 2, 2015
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  10. pedro702

    pedro702 GBAtemp Guru

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    its very easy make something like
    Sd:wiiu/games/gamename/code/xxx.rpx and rpls
    Sd:wiiu/games/gamename/content/ (content files)

    save folders are created automaticaly.
     
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  11. matice
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    matice Advanced Member

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    thanks to everyone!
    so the "meta" folder is not needed, is it?
     
  12. pedro702

    pedro702 GBAtemp Guru

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    no idea what a meta folder even is tbh, all you need is the code folder for rpxs/rpls and the content folder for content.
     
  13. matice
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    matice Advanced Member

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    this is from the loadiine thread:
    New folder structure:

    SD:\wiiu\games\Whatever your want as game title\

    Rename the red part to the game's title of your choice.
    Copy the 3 "code", "content" and "meta" folders from your game dump inside this folder.

    Example:
    SD:\wiiu\games\Yoshi's Woolly World\code\
    SD:\wiiu\games\Yoshi's Woolly World\content\
    SD:\wiiu\games\Yoshi's Woolly World\meta\

    I think the meta folder contains the image of the cover and something else...
     
    Last edited by matice, Nov 2, 2015
  14. pedro702

    pedro702 GBAtemp Guru

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    i got some wiiu games and i never used a meta folder
     
  15. ByteBite

    ByteBite GBAtemp Regular

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    It's just put in there for completeness' sake. The meta folder or the files within it aren't actually needed.
     
  16. fiveighteen

    fiveighteen High Hopes and Low Expectations

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    To expand on that, it was only recommended to keep the meta folder too because it's very small and contains game information, manual, disc icon, and the gamepad and tv boot images and sounds. This makes it possible (I have no knowledge of such a project) to incorporate them into some kind of graphical loader (or it may be more realizable with a future USB loader).
     
  17. Modulok81

    Modulok81 Member

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    Hey guy,I got a similar problem too. I got a pal wii u with firmware 5.3.2E
    1. blocked update servers via open dans
    2. I put 2 games on my 32gb SD cards (where some other files (gamecube) are already stored) in the correct wiiu/games folder
    3. I started Wii u ingnoring the "you must make an system update" message and choose not to update
    4. I start the internet browser

    5. I go to eclipsesin and choose "loadiine Kernel" on the upper right (so I try to load the exploit, not the loadiine itself ).

    --> It crashes. Tried at least 20 times.Even from different websites. The wii u always hungs up completely meaning I have to pull off the power Cable. Sometimes it just stucks on the loading bar, sometimes the screen goes all black but leaving some white pixels. I never get an error message.

    What am I doing wrong (I don't have SSM inserted, but this can't be the problem, does it? I don't own SSM and wanted to load loadine3 via MeMaker).

    So I just can't load the kernel exploit. Do I have to update the Internet browser or something else?


    Thanx for your help!

     
  18. fiveighteen

    fiveighteen High Hopes and Low Expectations

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    1) Don't only use OpenDNS. You will be updated to 5.5.0 sooner or later.
    2) You have to keep trying. A lot. Maybe 10 times, maybe 100 times, maybe 1000 times. Eventually it will work.
    3) Read this
     
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  19. Modulok81

    Modulok81 Member

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    @fiveighteen: Thanks for your answer.

    To Point 3): I already read this really good article before, but I guess I have a different Problem.

    In the article and other posts it is stated, that you can return to the Homescreen and try again to load the exploit. In my case it always hangs up completly, so I have to pull the power cable everytime and boot completly new. So every try takes me about 5 minutes. So I guess I am doing something wrong.

    Do you guys really try several (maybe up to 100 times) loading the exploit everytime you want to play a backup game?
    Or does it function faster after you once succeeded in loading the exploit?

    I cant believe that everybody tries an hour or so everytime he/she wants to play a game.....

    So I still think I might be doing something wrong. Can someone help?
     
  20. pedro702

    pedro702 GBAtemp Guru

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    for me i never do more than 2 or 3 trys before it works, remenber if race attack fails you have to enter and exit system settings.