Also you were right about the texture issue - I loaded the model up in Ohana, but I couldn't get the textures to show up. I redid the conversion with the correct names and got the texture to show up in game. There's still some odd stretching though.
I'm wondering if removing the model used for Ryoma's armor would fix the stretching. If that's the case, then the model is completely functional. Textures show up, the head and hair models attach to the body, and all Fates animations work with the model. I'll create an AID block without the uDres portion to see if it fixes the stretching. Though if someone has a block like that on hand that I could use it would definitely save some time. I'll also go ahead and leave a download for the model in its current form in case anybody else wants to try and mess with it.