As many of you may know, the Final Fantasy ports to the GBA were pretty decent in general, but they contained some issues. Over bright graphics, some minor slowdown, glitches, and possibly most noticeable and glaring, the music wasn't as good in terms of instrumental quality. Turns out that all of those issues were the fault of TOSE, the people behind most ports of the FF series. Now, there is a hack for FF6 Advance that restores the music quality of the SNES version. Insulting that the music was purposefully screwed up and the minimal effort went into the port... http://www.romhacking.net/hacks/657/ I've tested it myself, and i'll be damned if i can tell any noticeable difference between the GBA and SNES versions anymore. The maker of this hack also did the same thing to the Final Fantasy V Advance port as well, again restoring the SNES quality music. He's learned a lot since then and has made FF6 even more perfectly ported. Bregalad not only fixed the instruments, he went into the data itself and resequenced the songs and fixed tempo issues as well. The work is absolutely amazing and a must try for those of you who were less than impressed by the quality of music in the GBA version. That's not all though, Bregalad also inserted a streaming orchestral version of the famous opera scene. Have a look at what he's done- Maybe i'm being childish, but that's pretty epic right there. So if you want to try this hack, get yourself a copy of the Europe version of the FF6A rom and patch it up. Sounds amazing and well worth it to try!