Fans making Timesplitters Rewind

Discussion in 'User Submitted News' started by Guild McCommunist, Mar 13, 2013.

  1. Guild McCommunist
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    Guild McCommunist (not on boat)

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    The Danger Zone
    Timesplitters has become sort of a cult classic. It was developed by Free Radical Design, ex-employees of Rare, who made some of the more famous couch FPS games like Goldeneye 007 and Perfect Dark. After Free Radical died and was absorbed into Crytek, the franchise seemed lost in time. After a 75,000 strong fan petition failed to rustle the jimmies of Crytek to revive the franchise, they did the next best thing: gave a group of 25 fans the go-ahead to resurrect the series. And resurrect they will, with Timesplitters Rewind.

    The project aims to remake Timesplitters' classic multiplayer, but now in the fancy new CryEngine 3. The team was given the okay to use Timesplitters assets, but they chose CryEngine 3 for "a more modern look." Project manager Michael Hubicka still reassures fans that "It will still feel like a TimeSplitters game."

    There's no intention of remaking the single player or co-op, just the versus multiplayer and Challenge Mode. You'll be able to play online, over LAN, or solo with 8-16 players, including bots. It'll include all the original game types plus new modes.

    A demo is planned for December, and the entire game will be 100% free, with free new content coming as well. The team is currently doing this with their free time, so donations are of course appreciated.

    So, it doesn't seem like it's time to split for this franchise.

    :arrow: Source
     
  2. XDel

    XDel Author of the Alien Breed Odamex Projekt.

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    That's pretty cool that they allowed fans to do this. Though I really wish they'd make tribute to the Single Player experience too.
     
    gamecaptor likes this.
  3. 431unknown

    431unknown Greatness Awaits

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    Perhaps other company's should take note of this. I know... Wishful thinking.
     
  4. Hadrian

    Hadrian Better than Craigslist

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    The first one was shitty.
    Second some very good moments I used to play it a lot on my Gamecube but ultimately it hasn't aged as well as I hoped.
    Third one was OK.

    All in all, I'm OK if there isn't another Timesplitters game but I wish this well.
     
  5. XDel

    XDel Author of the Alien Breed Odamex Projekt.

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    Ditto, part 2 was where it is at!
     
  6. Gahars

    Gahars Bakayaro Banzai

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    Another Timesplitters?

    [​IMG]

    Sure, it's just a fan project, but that beats nothing at all in my book.
     
  7. Celice

    Celice GBAtemp Advanced Maniac

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    I've been following the original Facebook group that started drumming up support (direct support, such as hailing Crytek and other people within the company about the idea). For those that didn't know, many assets were already being prepared and converted for use in Unreal Tournament 2003 (or one of the games). I don't remember if a public version was released or not, but it's interesting to know that many of the assets are already available and ready for conversion.

    Can't wait to get back into some good ol' fragging. This is the next best thing since Goldeneye Source!
     
  8. shakirmoledina

    shakirmoledina Legend

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    if its gonna be only dx11 then they should just forget it. make something that the majority can play. as long as they cater for the ps3,360,pc with lower end card... they would be loved
     
  9. gamecaptor

    gamecaptor R.I.P. Densetsu. Legends never die!

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    Hyrule most of the time
    I completely agree. I had a blast playing through the story (co-op especially).
     
  10. Janthran

    Janthran Solarian

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    I haven't played Timesplitters.. If it doesn't let you jump into alternate dimensions or back in time or something then it doesn't deserve its name
     
  11. DaggerV

    DaggerV Archmagi of the Emerald Moon

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    You sir (ma'am?) should play it, it's quite deserving of the name.




    o.O' Not sure if serious.
     
  12. Arras

    Arras GBAtemp Guru

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    Dude, it's a fan game that uses CryEngine3. I'm not sure what version of DX that requires, but the chance of this getting to consoles is extremely small.
     
  13. shakirmoledina

    shakirmoledina Legend

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    still a possibility. considering the most commonly used engine today is unity that even allows building for consoles and mobiles... they should look into this direction.

    I think I might have miswrote that.

    "I hope they make the game playable on lower end cards"