Extracting with WiiMod - Safe?

Discussion in 'Wii U - Hacking & Backup Loaders' started by Teffy, Nov 19, 2013.

  1. Teffy
    OP

    Teffy Member

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    Sep 14, 2009
    United States
    I'm upgrading to a Wii U in a few days, and I want to transfer my Virtual Console Inject library to my Wii U. Unfortunately, I've lost most of the .wad files and want to rip them from my Wii. Will I have issues using WiiMod to rip the .wad files from the system memory? I've noticed a few files (Mother 3) doesn't match up to the expected size and I want to know how well WiiMod actually works. For reference, here's a comparison of a few files:

    ActRaiser: 101 blocks, 22,830k size on card
    EarthBound (custom channel with sound, etc.): 114 blocks, 23,619k
    Demon's Crest: 39 blocks, 14,032k
    Mother 3: 169 blocks, 21,xxxk on card (Deleted because obviously wrong size, don't wanna risk a brick)
     
  2. worm28

    worm28 GBAtemp Advanced Fan

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    Jun 2, 2013
    United States
    I have packet many titles to wad with wiimod and never had any problems i think you will be ok.