Evercade cartridge reader to USB

  • Thread starter Thread starter kjetil_f
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That's my point. They aren't in vsf format. And Blaze didn't make THEc64 mini or maxi. They just licensed the game titles and likely grabbed the disk images from the internet. Cracked, trained and all. :rofl2:

If they were vice snapshots they wouldn't need the startup savestate files that also are on the carts, they would be combined into the image as a vsf instead of being a RetroArch savestate file.
I see. Really wished they would use unmodified disk images. But I guess that's to much to ask of them to get a Kyroflux or Greaseweazle to create true 1:1 floppy disk images.
 
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I see. Really wished they would use unmodified disk images. But I guess that's to much to ask of them to get a Kyroflux or Greaseweazle to create true 1:1 floppy disk images.
Greaseweazle is a great alternative compared to Kyroflux which is very expensive.
 
Last edited by SylverReZ,
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I see. Really wished they would use unmodified disk images. But I guess that's to much to ask of them to get a Kyroflux or Greaseweazle to create true 1:1 floppy disk images.
Lololol, you're hoping for preservation-quality disk images and meanwhile, Blaze is using hacked copies of the games with trainers and cracktros. :rofl2::rofl2::rofl2:
 
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@esmith13 Ok, so to start off with making an Evercade cart reader/writer device, I could use one of these cheap $1 GL823K USB card controllers similar to the one in the 4GB Corona USB Tool or those USB 3.0 microSD card readers.
 
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View attachment 402629

@esmith13 Ok, so to start off with making an Evercade cart reader/writer device, I could use one of these cheap $1 GL823K USB card controllers similar to the one in the 4GB Corona USB Tool or those USB 3.0 microSD card readers.
Are you asking me or telling me?
Already sounds more complicated than it needs to be. :D
 
Ahh. You don't like my USB sd reader to GBA socket w/ super glue?? :rofl2:
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At least it's not hot glue :D
 
FYI I did try to use a Retrode 2 with a Game Boy adapter, but nothing showed up except NoName.ngp with the size of 64 KB.
 
Hopefully it didn't damage the Evercade cart. A Game Boy cart slot provides 5v on pin1. Evercade carts being SD cards expect DAT2 on pin1 and only need 3.3v on their power pin. Both carts have a ground on the last pin. (Evercade carts actually have many pins attached to ground)
 
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Hopefully it didn't damage the Evercade cart. A Game Boy cart slot provides 5v on pin1. Evercade carts being SD cards expect DAT2 on pin1 and only need 3.3v on their power pin. Both carts have a ground on the last pin. (Evercade carts actually have many pins attached to ground)
I guess time will tell. I was too curious, so I took a calculated risk.
 
Lololol, you're hoping for preservation-quality disk images and meanwhile, Blaze is using hacked copies of the games with trainers and cracktros. :rofl2::rofl2::rofl2:
I have to disagree with that. In the retro scene, the "cracked" ROMs are preferred for many games, even back then on the original systems.
Large and popular communities have been formed that have corrected errors in the original game and improved it.
 
View attachment 402629

@esmith13 Ok, so to start off with making an Evercade cart reader/writer device, I could use one of these cheap $1 GL823K USB card controllers similar to the one in the 4GB Corona USB Tool or those USB 3.0 microSD card readers.
Does this mean you can just plug the wires with male dupont connectors into this thing instead of super glue or solder them to a micro SD card adapter?
 

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