Evercade cartridge reader to USB

kjetil_f

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That's my point. They aren't in vsf format. And Blaze didn't make THEc64 mini or maxi. They just licensed the game titles and likely grabbed the disk images from the internet. Cracked, trained and all. :rofl2:

If they were vice snapshots they wouldn't need the startup savestate files that also are on the carts, they would be combined into the image as a vsf instead of being a RetroArch savestate file.
I see. Really wished they would use unmodified disk images. But I guess that's to much to ask of them to get a Kyroflux or Greaseweazle to create true 1:1 floppy disk images.
 
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SylverReZ

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I see. Really wished they would use unmodified disk images. But I guess that's to much to ask of them to get a Kyroflux or Greaseweazle to create true 1:1 floppy disk images.
I do have a Greaseweazle V4 and a Sony MPF920 drive to create compatible disks for my Amiga.
 
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I see. Really wished they would use unmodified disk images. But I guess that's to much to ask of them to get a Kyroflux or Greaseweazle to create true 1:1 floppy disk images.
Lololol, you're hoping for preservation-quality disk images and meanwhile, Blaze is using hacked copies of the games with trainers and cracktros. :rofl2::rofl2::rofl2:
 
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1699029113892.png


@esmith13 Ok, so to start off with making an Evercade cart reader/writer device, I could use one of these cheap $1 GL823K USB card controllers similar to the one in the 4GB Corona USB Tool or those USB 3.0 microSD card readers.
 
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esmith13

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View attachment 402629

@esmith13 Ok, so to start off with making an Evercade cart reader/writer device, I could use one of these cheap $1 GL823K USB card controllers similar to the one in the 4GB Corona USB Tool or those USB 3.0 microSD card readers.
Are you asking me or telling me?
Already sounds more complicated than it needs to be. :D
 

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Hopefully it didn't damage the Evercade cart. A Game Boy cart slot provides 5v on pin1. Evercade carts being SD cards expect DAT2 on pin1 and only need 3.3v on their power pin. Both carts have a ground on the last pin. (Evercade carts actually have many pins attached to ground)
 

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Hopefully it didn't damage the Evercade cart. A Game Boy cart slot provides 5v on pin1. Evercade carts being SD cards expect DAT2 on pin1 and only need 3.3v on their power pin. Both carts have a ground on the last pin. (Evercade carts actually have many pins attached to ground)
I guess time will tell. I was too curious, so I took a calculated risk.
 

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