Hacking Error #001 with "newer" games

Cyan

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I suppose you enabled the "Block IOS reload" option (which works only with cIOS D2x, not cIOS 223).
Try disabling that option (once you watched the video it's not needed anymore), or disable alt dol if you used this method to watch the video.

The early leak of Zelda NTSC seems to be a bad dump (a lot of users reported black screen either on launch or on scene change).


I don't know which USBloader you used, but check hat you don't have any "non default" settings.
The game should work with all USBloaders without changing any settings.
 

WIIstpM

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I suppose you enabled the "Block IOS reload" option (which works only with cIOS D2x, not cIOS 223).
Try disabling that option (once you watched the video it's not needed anymore), or disable alt dol if you used this method to watch the video.

The early leak of Zelda NTSC seems to be a bad dump (a lot of users reported black screen either on launch or on scene change).


I don't know which USBloader you used, but check hat you don't have any "non default" settings.
The game should work with all USBloaders without changing any settings.

I'm using cfg loader v70. I don't use the NTSC version but a PAL one from -snip- and the comments say that it's working like a charm..

I also converted the game to .wbfs and says that it uses Base ios 56 (thus using cios 249[56] d2x-v6)

I remember that ios Block Reload was always on Auto or On, and the others were deactivated.

I'm also trying to do a syscheck w/ syscheck Gx but I'm getting failed to open "sd:/syscheckGx.txt" or something like that...
And when I do a syscheck w/ the normal syscheck version it just crashes to BootMii after the scan :wtf:

Do you know any other app which can do a syscheck?
Like that I can posted it here so that you can analyse and detect what's the problem w/ my WII...

I'm desperate again xD

I'll try with WII Sports Resorts soon to see if the problem is only with Zelda or not...

Meantime plz suggest me what can I do to make this work >.
 

Cyan

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Last time someone had syscheck crashing, the SD card wad in FAT16 and not FAT32 (but it's not the case for everyone, some users with FAT it works fine).

Your syscheck is not needed, if the USBloader tells you that you are using D2x v6 base 56, then it's correctly installed and detected.
If you watched the video, then the USBloader is working fine, and D2x too.

I don't know why you have a black screen :(
 

WIIstpM

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Last time someone had syscheck crashing, the SD card wad in FAT16 and not FAT32 (but it's not the case for everyone, some users with FAT it works fine).

Your syscheck is not needed, if the USBloader tells you that you are using D2x v6 base 56, then it's correctly installed and detected.
If you watched the video, then the USBloader is working fine, and D2x too.

I don't know why you have a black screen :(


HMM... MY WII BECAME A PIECE OF SH*T NOW... I wish I could start ALL over again! like, start softmodding from scratch... Oh and I also don't have a M+ yet, but pretty sure it's not the problem.

I'm using a HP 16Gb pen drive into FAT32...
 

Fyrus

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You can start from stratch with the appropriate tools, but you have to know a little what you're doing if you don't want to completely destroy your Wii.

That's what I did at one point, thanks to the tools released at the GBATemp contest some months ago.

EDIT : By the way, I just saw your problem from USB Loading. When I converted Zelda to a WBFS, it also created a WBF1 file. I have removed that file and the game works like a charm, so you might want to try it.
 
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WIIstpM

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You can start from stratch with the appropriate tools, but you have to know a little what you're doing if you don't want to completely destroy your Wii.

That's what I did at one point, thanks to the tools released at the GBATemp contest some months ago.


COuld you tell me what tools are they?? I'm might consider this option as my last resort lol.
 

WIIstpM

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EDIT : By the way, I just saw your problem from USB Loading. When I converted Zelda to a WBFS, it also created a WBF1 file. I have removed that file and the game works like a charm, so you might want to try it.

The WB1 file, isn't it a part of the game itself?? Because FAT32 drive don't support more than 4Gb...

Hmm.. Well I'll try this out tomorrow! Thanks :)

EDIT: does this mean that it didn't work with the WB1 file present?? I installed the game from a backup disc too by cfg loader itself..
 

Fyrus

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I suppose (I SUPPOSE) that the USB Loader gives a black screen tries to load that WBF1 file, which I don't know what in the world it is, but it has nothing to do with the game, and I beat it twice to certify it.
 

WIIstpM

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I suppose (I SUPPOSE) that the USB Loader gives a black screen tries to load that WBF1 file, which I don't know what in the world it is, but it has nothing to do with the game, and I beat it twice to certify it.
lol WUT!? You already beat Zelda Skyward Sword twice!?!? xD
 

impizkit

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I suppose you enabled the "Block IOS reload" option (which works only with cIOS D2x, not cIOS 223).
Try disabling that option (once you watched the video it's not needed anymore), or disable alt dol if you used this method to watch the video.

The early leak of Zelda NTSC seems to be a bad dump (a lot of users reported black screen either on launch or on scene change).


I don't know which USBloader you used, but check hat you don't have any "non default" settings.
The game should work with all USBloaders without changing any settings.

I'm using cfg loader v70. I don't use the NTSC version but a PAL one from -SNIP- and the comments say that it's working like a charm..

I also converted the game to .wbfs and says that it uses Base ios 56 (thus using cios 249[56] d2x-v6)

I remember that ios Block Reload was always on Auto or On, and the others were deactivated.

I'm also trying to do a syscheck w/ syscheck Gx but I'm getting failed to open "sd:/syscheckGx.txt" or something like that...
And when I do a syscheck w/ the normal syscheck version it just crashes to BootMii after the scan :wtf:

Do you know any other app which can do a syscheck?
Like that I can posted it here so that you can analyse and detect what's the problem w/ my WII...

I'm desperate again xD

I'll try with WII Sports Resorts soon to see if the problem is only with Zelda or not...

Meantime plz suggest me what can I do to make this work >.<

Remove the link to warez site OP.
 

Cyan

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which warez?
Why quoting my post for something not related to what you are saying?


About the WBFS format on FAT32 :
games bigger than 4GB are divided in two files : first 4GB of the disc (or iso) as WBFS, and last "physical data from the disc" (or the iso), are stored in the WBF1 file.

I think you were lucky that the game didn't need to access the data located in the second file (maybe it was dutch language, or english data while you played in French).
It might not work 100% for everyone depending of what data is located in the second file.

As long as the game doesn't need to access it, then it's working.
 

WIIstpM

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which warez?
Why quoting my post for something not related to what you are saying?


About the WBFS format on FAT32 :
games bigger than 4GB are divided in two files : first 4GB of the disc (or iso) as WBFS, and last "physical data from the disc" (or the iso), are stored in the WBF1 file.

I think you were lucky that the game didn't need to access the data located in the second file (maybe it was dutch language, or english data while you played in French).
It might not work 100% for everyone depending of what data is located in the second file.

As long as the game doesn't need to access it, then it's working.


Hey I tried without the WBF1 file, and it gives me some kind of checksum error :(
And when I try to install WII Sports Resort to my USB it succeeds,but it's not present in my USB anymore :wtf:
The same thing happens when I try to copy WII sports resort on my PC itself...
Maybe it's a USB formatting problem??. I'll try to reformat it again.
 

Cyan

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Which program do you use to create the WBFS file ?
In which folder does the program store the files?

Just know that some sub-folder masks are not compatible with all USB loaders.
 

The_Dragons_Mast

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I use a NTFS partition though, so I don't see why a WBFS would get separated.
I use Wii Backup Manager as well.
That's just done by default since most people use fat32 & for ntfs users it usually doesn't do any diffrence. To prevent that just go to Wii Backup Manager settings then the fat32/ntfs tab & change wbfs split style to unlimited .
 

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