1. Serberker

    OP Serberker GBAtemp Regular
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    Lord of Apocalypse
    ENGLISH PATCH v1.6

    Estimated Progress: 45%
    Looking for more team members, proofreaders to continue & polish the translation.
    Write in the forum or PM me if you are interested.

    Contributors
    Sabaku.D.Tonio
    Jinouga
    call me Ken or Accel


    Discord
    https://discord.gg/u4gj6yU

    Timeline
    2019.01.01.
    Started researching and reverse engineering the game.

    2019.01.21.
    First successful english text injection.

    2019.03.09
    v1 is released.


    2019.04.27.
    v1.3 is released.
    Known issues:
    - mission load hangs in Chapter 2

    2019.06.21.
    v1.4 is released.
    Known issues:
    - mission loading screen hangs in Chapter 2
    - PPSSPP crashes after defeating Agni
    - mercenary names, level up texts memory leak

    2019.08.14.
    v1.4b is released. Two files were reverted in order to prevent crashes.
    In order to resolve the bugs related to loading screen hang, scrambled mercenary names you must to start a new save.

    2019.10.17.
    First VITA version is released, with 1.4b content.
    VITA thread

    2019.11.29.
    v1.5 is released.
    - The game's menu is now fully translated.
    - Overall quality improvement and typo fixes.

    2020.12.28.
    v1.6 is released.
    - Mission names, orb names and orb effects are added to the patch.
    - Weapons and Armors are revisited, some translations were changed or shortened.
    - Misc of general polishes, rewords, linebreaks and other fixes.
    - There are some known text overflow issues. These are rare and do not cause a crash. Will be fixed in a future patch.
    - Mission and weapon names are not final, and might change in a future patch.
     
    Last edited by Serberker, Dec 28, 2020
  2. m4rc0

    m4rc0 Advanced Member
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    Woa!
    Will be a ful patch or only a menù patch?
     
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  3. Malckyor

    Malckyor The One and Only!
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    I want to know too and please say that this isn't only texture mod for the emulator.
     
  4. Serberker

    OP Serberker GBAtemp Regular
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    Managed to crack the game today :D
    So this post is just a little proof, that it is possible, after like 7years. I will keep it updated, so check back for progress every now and then.
    It is a text patch. No external textures are used.

    Now it is just a matter of time.
    I still need to polish the code of my repacker, which I wrote in Python3.
    First I'm planning to release a version with all menus and items translated.
     
    Last edited by Serberker, Jun 24, 2019
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  5. Malckyor

    Malckyor The One and Only!
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    Oh, finally someone did it, congrats! I'll keep checking for any news.

    I hope you can do it with no problem and release some beta versions for us (me) to test. I'm waiting for this for a long time.

    I know that every translation project focus first on the gameplay and then if there is interest and some dedications then perhaps the story could be translated. but as I always say: take your time, we don't hurry you and so you can do your best to just focus on finishing it.
     
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  6. Serberker

    OP Serberker GBAtemp Regular
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    p2.png
     
    Last edited by Serberker, Jan 22, 2019
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  7. ExData7

    ExData7 GBAtemp Regular
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    Is the Vita versions files the same as this one?

    Sent from my GT-I9505 using Tapatalk
     
  8. Ace_Ssasin

    Ace_Ssasin Advanced Member
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    wow, this is cool
     
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  9. Serberker

    OP Serberker GBAtemp Regular
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    I have no idea, but since the Vita can play psp games, I believe you could get the downgraded (psp) version working on it.
     
  10. Malckyor

    Malckyor The One and Only!
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    @Ace_Ssasin-kun, are interested in doing a HD texture mod for this project too? Someone just asked me about some HD texture hack for this project too.
     
    Last edited by Malckyor, Jan 22, 2019
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  11. Ace_Ssasin

    Ace_Ssasin Advanced Member
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    yea i am interesting on this game too, why not? especially if there's english patch for this game
     
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  12. Malckyor

    Malckyor The One and Only!
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    You'll make a LOT of people happier with this, like with the Toukiden Kiwami project.

    Then I wish you both @Serberker and @Ace_Ssasin good luck with it.
     
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  13. Darksabre72

    Darksabre72 Blue Falcon
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    just took a look at some gameplay, and i gotta say can't wait for this to be translated.
     
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  14. Malckyor

    Malckyor The One and Only!
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    I did record 3 bosses... hum... if you never played it, then you'll love it, it's a lot better than Lord of Arcana.
     
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  15. Serberker

    OP Serberker GBAtemp Regular
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    Translations are welcome! - because I don't know japanese.

    I don't want to Google translate the game, so I ask for your help on this.
    If you are interested write here on in PM.
     
    Last edited by Serberker, Jun 23, 2019
  16. Serberker

    OP Serberker GBAtemp Regular
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    Managed to uncover more of the dialog file's secrets.
    Discovered special character:
    FA FF __ __ __ __ __ __

    The original values were the following: FA FF 64 00 FF 00 64 00
    Converthing these values to decimal make up the color which you can see on the left side of the p6 picture.
    64 00 (hex) -> 100(dec)
    FF 00 (hex) -> 255(dec)
    64 00 (hex) -> 100(dec)

    As an experiement I changed the middle value to zero, and the game rendered the text in a blue-ish color :D
     

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    Last edited by Serberker, Jan 27, 2019
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  17. Ace_Ssasin

    Ace_Ssasin Advanced Member
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    wow, so you can change the colors of text too?
     
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  18. Serberker

    OP Serberker GBAtemp Regular
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    Yep.

    The color change is mostly used in the quest descriptions, to emphasize objectives.
     

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    Last edited by Serberker, Jun 23, 2019
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  19. Killrain

    Killrain Newbie
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    Looks awesome!
    Waiting for patch.
     
  20. Deleted User

    Deleted User Newbie

    Congrats on finally getting this cracked!. A lot of people, including myself, tried for years and failed. I'll jump on as a translator to help you out. This is exiting!
     
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