This is awesome, I been waiting years for this on the Wii and was finally ported!
Has anyone tried the high res texture packs for Duke 3D?
http://hrp.duke4.net/download.php
Hi,
I upload my controller settings, this is the best setting that I could get for Classic Controller. Hope you like it
http://www.mediafire...z962v988oofdzoy
Thanks!Again, great work, and I'll keep playing so I can try to find some bugs.
That is unusual, and I don't have any solution to report to you at this time. The game should recognize all input it receives.also.. whenever i try to change the controls in-game it just locks up at the "press the key to assign as" screen... is that a known issue? if so, how do i change the controls?
I would do this, but I would need help from someone so I can be absolutely sure it won't banner brick any Wiis. Someone would have to construct a banner for it as well.has anyone made a forwarder channel for this yet?
The specifics for the motion controls definitely need work. I will also look into adjusting the default strafe axis scale for the next milestone.and also, when using the nunchuck setup, if you point the wiimote too far to the left or right the screen will just stop scrolling if the mouse cursor touches the side of the screen.. it makes it really hard to play the game with this issue. and why does the strafe speed seem to be twice as fast as walking forward or backwards?
I intend to but it will take a lot of work. Stay tuned.Will you implement GC pad support?
It would take duplication of a lot of the work done so far but it is possible. Maybe someday. It would best be put off until SW is made more unified with EDuke32.porting shadow warrior to the wii
The HRP will not work on the Wii port because the OpenGL renderers are not capable of being supported on Wii at present.Has anyone tried the high res texture packs for Duke 3D?