EdiZon - Discussion Archive
Please go visit the new thread here: https://gbatemp.net/threads/edizon-...t-engine-and-save-manager-for-horizon.533185/
Last edited by WerWolv,
If somebody wants to make one, definitely. Both of them are encrypted though AFAIK so somebody has to write a decryptor/encryptor for itWill there be a file for pokemon quest or fallout shelter, or not being considered due to them being f2p
I second this. Okami editor would be awesome x3Any save edit values for Okami?![]()
is there an option that can unlock all the costumes?Here is v2 of the JSON for Fire Emblem Warriors!
BIG thanks to @CrisFTW for sending the materials offsets and completing the JSON! I just changed the lists to integers so any value can be chosen (will be better with an on-screen-keyboard for EdiZon for inputting values instead of the dpad).
No. I have costume values that will let you change 1 character to another character including costumes. It wont permanently unlock the costumeis there an option that can unlock all the costumes?
Hello everyone... im writing here because i have an issue with 010076F0049A2000.json (a.k.a Bayonneta) of Edizon im tried load my save game with the JSON, but the file doesn't appear i modified the first lines of the file with this:
{
"saveFilePaths": [
""
],
"files": "data00",
"filetype": "bin",
and it works the save game appears but now my nintendo switch freezed and do not response until i made a cold boot, so.. @WerWolv can you help me, please ??...
Thank you! and great work with this home-brew!
This is a really nice app, does it work on RajNX?

Can someone direct me to the Xenoblade Chronicles 2 JSON editor? And where do all JSON Files go?
Thanks! Now where do I put this JSON file?This is the file. Please make a backup before using it since it's not approved yet:
https://github.com/WerWolv98/EdiZon.../master/Pending/Configs/0100E95004038000.json
Try it out and report back if it works in this thread:
https://gbatemp.net/threads/edizon-configs-and-scripts-help-sharing-and-beta-testing.514775/
I really like this editor over the others. Mainly because the save files are in the root & not the same area as the NRO. When viewing them in the homebrew app like checkpoint & such. Also wasn't a fan of the icon so i made my own! Which i hope you don't mind. I can send the PNG for anyone who'd wanna use it as well tho. @thomasnet
Original+My icon: https://i.imgur.com/pdaztwJ.png
In action: https://i.imgur.com/GcbM95Z.jpg

"widget" : {
"type" : "int",
"minValue" : 0,
"maxValue" : 149,
"preEquation" : "value + 1"
}
"widget" : {
"type" : "int",
"minValue" : 1,
"maxValue" : 150,
"preEquation" : "value + 1"
}
Thanks! Now where do I put this JSON file?
Would I be able to edit any game's save file with this tool ? Or are there some limitations ?
I would like to bump this (If it's not allowed then i aplogize in advance) For those who might wanna have a different icon, to use/see when in the homebrew menu for EdiZon. Everyone is free to use it so here's a link for it & if you don't know, you can use the nro asset editor to add it in.
Image link: https://i.imgur.com/3qWSVWm.png
Modified the Fire Emblem Warriors Config for the new EdiZon version, but I just added the game version - I don't understand how equations work, wanted to use it for levels. :/
Levels are stored from 0 to 149, displayed level is always + 1 (so 1 to 150) and I want to display the "real" level (1 to 150). When I use
The editor just goes to 149, wraps to 1 and when I go back it wraps back to 256 :/Code:"widget" : { "type" : "int", "minValue" : 0, "maxValue" : 149, "preEquation" : "value + 1" }
When I use
The editor correctly goes to 150, but wraps around to 2 and when I go back it first goes to 1 and then to 150. I bet it's trivial and I'm only missing something simpleCode:"widget" : { "type" : "int", "minValue" : 1, "maxValue" : 150, "preEquation" : "value + 1" }![]()