Homebrew RELEASE EdiZon - A save file editor, cheat manager, cheat engine and save manager for Horizon

WerWolv

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Is there any way to edit the ram around a found address, finding one thing in your inventory and editing values around it is pretty useful. pretty much the last thing i use sxos for.

Also had to downgrade to get a scan to work. https://github.com/WerWolv/EdiZon/issues/58

Not right now but that's definitely something desired. Gonna look into it when I have time.
I also replied to your comment on GitHub if you haven't noticed
 

cucholix

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How can you make ram search for a game if you need to close that game in order to open edizon thereof the ram is wiped :unsure:?
 

uzimakiuchiha

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How can you make ram search for a game if you need to close that game in order to open edizon thereof the ram is wiped :unsure:?
That's why the applets don't have full access to ram. They can be opened while playing a game and use a much smaller section of ram to not mess with any game process. Edizon runs in this ram and has access to all the games process basically
 

cucholix

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That's why the applets don't have full access to ram. They can be opened while playing a game and use a much smaller section of ram to not mess with any game process. Edizon runs in this ram and has access to all the games process basically
Atmos crashes when I open album while a game is open :/
 
Last edited by cucholix,

uzimakiuchiha

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I've never played those 2 games but they could have some kind of software block or more likely, use more ram than normal thus forcing them to close when you try to use some of that ram to open Homebrew
 
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ShadowOne333

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Is there any way to make the Breath of the Wild save editor work with the 1.6.0 update?

Also, I would like to suggest adding the option to edit the current inventory items through the Save editor script for it, and I tend to modify the durability of my weapons/equipment quite often, more so for Amiibo weapons. Something like what Marcrobledo's Editor allows for:
https://github.com/marcrobledo/savegame-editors/tree/master/zelda-botw

Simply having the inclusion to modify Items and their special attributes (like Attack up, etc).
 

CcaidenN

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Is there any way to make the Breath of the Wild save editor work with the 1.6.0 update?

Also, I would like to suggest adding the option to edit the current inventory items through the Save editor script for it, and I tend to modify the durability of my weapons/equipment quite often, more so for Amiibo weapons. Something like what Marcrobledo's Editor allows for:
https://github.com/marcrobledo/savegame-editors/tree/master/zelda-botw

Simply having the inclusion to modify Items and their special attributes (like Attack up, etc).
I second this! Back when the editor was working on 1.5, it was so convenient! Would like to see it get updated for 1.6.
 
Last edited by CcaidenN,
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TheVirus

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I suck at Blazing Beaks, so here's hoping someone can figure it out. Searching for health/coins returns nothing after a few iterations, so I don't get how they're stored in the game.
 

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