Hacking dumping wiiware/VC games

atomikramp

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Hello everybody ^^

i was wondering: if i have a NAND dump made with bootmii, is there a way to extract/dump wiiware/VC games off that bin a create installable wads?

thnx in advie.
 

atomikramp

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i only have the nand dump, i don't have the console here anymore, so i was wondering if it was possible to extract wads from the dump instead of the live environment (the wii itself)
 

Det1re

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Up to now, there's no nand.bin parser. So we are not yet able to extract the files of the dump. If we could, we could WAD Wiiware and VC games from the *.bin.
 

atomikramp

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Det1re said:
Up to now, there's no nand.bin parser. So we are not yet able to extract the files of the dump. If we could, we could WAD Wiiware and VC games from the *.bin.
if wiiware dumping can be done directly from the wii, what's preventing us from doing such thing from the bin?

QUOTE(Screemer @ May 26 2009, 11:08 AM) decrypt the nand dump with your wiis keys, find all titles which belong to the wad you want to pack, pack the wad with your wiis keys.

is there a tool allowing me to do such thing?

can i eventually trucha sign them instead of using my wii keys?
 

Det1re

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atomikramp said:
Det1re said:
Up to now, there's no nand.bin parser. So we are not yet able to extract the files of the dump. If we could, we could WAD Wiiware and VC games from the *.bin.
if wiiware dumping can be done directly from the wii, what's preventing us from doing such thing from the bin?

On the Wii we have files and directories (in a way). The nand.bin is just a dump and contains all those files and dir's in one file.
Getting clearer now?
 

atomikramp

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also a bitstream image of an HD is a single file, but if you mount it you can read the content, you need to know the filesystem strucutre.
if it's known i don't see any problem in "mounting" the bin to access the filesystem in a logical manner.
 

atomikramp

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djdynamite123 said:
you'll need to make a nand dump out of your nand with waninkoko's nand dumper and then use tf wad packed to compile the wads out of your dump

wich is the difference between a dump made with waninkoko nand dumper ant the one taken with bootmii?
 

Det1re

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Waninkoko's Dumper dumps all the folders. So you get something like this:

Code:
SD:/
|- WII_FS
ÂÂÂÂ |- IMPORT
ÂÂÂÂÂÂÂÂÂÂ|- ...
ÂÂÂÂ |- META
ÂÂÂÂÂÂÂÂÂÂ|- ...
ÂÂÂÂ |- SHARED1
ÂÂÂÂÂÂÂÂÂÂ|- ...
ÂÂÂÂ |- SHARED2
ÂÂÂÂÂÂÂÂÂÂ|- EC
ÂÂÂÂÂÂÂÂÂÂ|- MENU
ÂÂÂÂÂÂÂÂÂÂ|- SUCCESSI
ÂÂÂÂÂÂÂÂÂÂ|- SYS
ÂÂÂÂÂÂÂÂÂÂ|- TEST
ÂÂÂÂÂÂÂÂÂÂ|- TEST2
ÂÂÂÂÂÂÂÂÂÂ|- ...
ÂÂÂÂ |- SYS
ÂÂÂÂÂÂÂÂÂÂ|- ...
ÂÂÂÂ |- TICKET
ÂÂÂÂÂÂÂÂÂÂ|- ...
ÂÂÂÂ |- TITLE
ÂÂÂÂÂÂÂÂÂÂ|- ...
ÂÂÂÂ |- TMP
ÂÂÂÂÂÂÂÂÂÂ|- ...

So those files aren't encrypted.
 

MikeyTaylorGaming

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has anyone tried to use the NAND dumped from their wii with dolphin emulator?

i take it that the emulator doesnt actually need a NAND so it wont be able to use one. but my thought was:

use the NAND from your wii with all the wiiware/ VC on dolphin.
get homebrew on it, (if possible(in fact, this would be a FAR safer test environment for apps!))
use wad creator to extract the wads of the games you want

but of course, since i have no idea how dolphin works, i have no idea what i'm talking about
tongue.gif
 

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