Homebrew DS(i) Mode hacking progress thread

capito27

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dumb me finally realized why his own compiled versions of the bootstrap didn't boot shit on TWLoader, i didn't run build_cia.sh post compile....
 
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So hyped, but quick question: once this gets improved and released on Christmas, how will the compatibility be?
 

FrozenDragon150

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Both, but for the latter, I may be wrong.
I see.

Oh, oh. Are there major differences between forcing a DSi-enhanced game (from a NTR mode flashcard) to run on TWL clock speed and using an official cartridge? Like, for example, running Pokemon BW from a flashcard with TWL clock speed and using a retail Pokemon BW cartridge.
 

BARNWEY

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I see.

Oh, oh. Are there major differences between forcing a DSi-enhanced game (from a NTR mode flashcard) to run on TWL clock speed and using an official cartridge? Like, for example, running Pokemon BW from a flashcard with TWL clock speed and using a retail Pokemon BW cartridge.
I wouldn't think so. It's kind of hard for me to test since YSMenu has trouble with DSi-enhanced games, and my flashcard has some features that are broken on TWL clock-speeds.
 

metroid maniac

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I see.

Oh, oh. Are there major differences between forcing a DSi-enhanced game (from a NTR mode flashcard) to run on TWL clock speed and using an official cartridge? Like, for example, running Pokemon BW from a flashcard with TWL clock speed and using a retail Pokemon BW cartridge.

Yes, there are. In the first case the game will run with the CPU-based performance benefits of DSi mode, but none of the access to new hardware like the new RAM, camera, WPA wifi etc.
 
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FrozenDragon150

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Yes, there are. In the first case the game will run with the CPU-based performance benefits of DSi mode, but none of the access to new hardware like the new RAM, camera, WPA wifi etc.
Ohhhhh right :o would it be possible to enable those at some point in the future? Like, in case of forwarders, to make the 3DS detect them as DSi-enhanced, maybe?
 

metroid maniac

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Ohhhhh right :o would it be possible to enable those at some point in the future? Like, in case of forwarders, to make the 3DS detect them as DSi-enhanced, maybe?

I guess? The DSi cartridge interface is a bit different so you might need a different set of card r/w function patches. But I think you ought to ask a real dev like ahezard or shutterbug for questions like that!
 
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FrozenDragon150

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You can use @Apache Thunder's First Stage Loader (ALT VERSION,) and enable TWL mode...
I guess? The DSi cartridge interface is a bit different so you might need a different set of card r/w function patches. But I think you ought to ask a real dev like ahezard or shutterbug for questions like that!
Aksjsjsjs yup yup! Sorry for all the questions :'D
 

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