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That was to help with the 'game header'RoyalCardMan said:Okay, I do not get the point of your post...





Which DLDI patch does it apply? (cart)RoyalCardMan said:It already does.
When you compile it, it automatically DLDIs it for you.

Cool. I am running on an AceKard 2, and am waiting for an AceKard 2i in the mail. That'll be good to know.RoyalCardMan said:It works for all cartridges I think, you see the DLDI patcher is updated when ever a new cartridge is developed(when it officially comes out)
Sure, transfer it all.



That is nice, even hand coded!jceggbert5 said:New preview!
![]()
I am hand-coding this BTW, not using something like DreamWeaver or anything... Just Notepad++ and WampSERVER (for testing because I'm using PHP)

I don't take the easy way out like alot of web devs do... I write and debug my code myselfRoyalCardMan said:That is nice, even hand coded!jceggbert5 said:New preview!
*snip*
I am hand-coding this BTW, not using something like DreamWeaver or anything... Just Notepad++ and WampSERVER (for testing because I'm using PHP)


I'm turning in for the night here in a few minutes. I'll continue work tomorrow morning and afternoonRoyalCardMan said:Nice job! I use DreamWeaver because I don't have much time with hand-coding.
Anyways, I am adding a ogldrawcube function here soon. I am trying to get it working so it can be usable.


jceggbert5 said:New preview!
![]()
I am hand-coding this BTW, not using something like DreamWeaver or anything... Just Notepad++ and WampSERVER (for testing because I'm using PHP)

what normmatt said.Normmatt said:Seeing as this is now free, any chance of open sourcing it?