DS #4944: Megaman Zero Collection (USA)

Princess Rozalin

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Zarcon said:
Princess Rozalin said:
Yuan said:
Clean rom doesn't work well at AKAIO 1.7, corrupted graphics.
how Badly corrupted do you have a screenshot?
mzc-corrupt.jpg

Very, haha.
Just to Report the clean Version Works on Win DS Pro i just tried it no Corruption whatsoever.


104hugl.png


still havent Tried on DSTWO or Acekard 2i will Report back.
 

signz

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Princess Rozalin said:
SignZ said:
Thug4L1f3 said:
Has anyone else got this on MMZ1:
mmzc.error.jpg

I beat the first boss then took the data retrieval train mission but as soon as it gets to the third area of the mission the game crashes to these screens.

Bad crack?

I'm using Acekard2i akaio1.7 btw
Hmm, that screen popped up short before Zero got revived (at the beginning) for me. Thought it's because of a cheat...
Thats weird its Working for me on AKAIO 1.7 so far im on the 3rd Boss btw im using Venom Crackedmy download went around 200 KB

EDIT: PS im gonna try the Clean ver in a few mins.
Well, it only happened once (I'm at 3rd mission or so, dunno - watching TV atm (FF7 Advent Children is on) but it didn't happen again so far)
 

Yukito

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stanleyopar2000 said:
Yukito said:
I've tried undubbing, i found (I think) that all text are actually stored in the overlay folder..
I've tried switching the entire DATA folder, and all it did was switching some graphics (like the title screen or the "BACK"/ "YES"/ "NO" buttons, blood) and the japanese sound.

So I think that the DATA folder is practically the same for the U and J.

I also tried switched the OVERLAY folder from the U to J, the rom crashed, so I also switched the arm7/9.bin

This gives you a japanese game with US text and sound.


wait...so replacing the Arm 7 and 9 bin AND the overlay folders will undub it??
biggrin.gif

As well as the y7/9.bin else it crashes. That gives you the U version, with J sound and text (backgrounds graphics stays U version)
 

stanleyopar2000

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Yukito said:
stanleyopar2000 said:
Yukito said:
I've tried undubbing, i found (I think) that all text are actually stored in the overlay folder..
I've tried switching the entire DATA folder, and all it did was switching some graphics (like the title screen or the "BACK"/ "YES"/ "NO" buttons, blood) and the japanese sound.

So I think that the DATA folder is practically the same for the U and J.

I also tried switched the OVERLAY folder from the U to J, the rom crashed, so I also switched the arm7/9.bin

This gives you a japanese game with US text and sound.


wait...so replacing the Arm 7 and 9 bin AND the overlay folders will undub it??
biggrin.gif

As well as the y7/9.bin else it crashes. That gives you the U version, with J sound and text (backgrounds graphics stays U version)


So.

what do I need to replace in order for it to be Undubed with Blood but English text?

tell me what works : D

don't tell me what doesn't work because that will only confuse me ._.
 

Zarcon

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stanleyopar2000 said:
So.

what do I need to replace in order for it to be Undubed with Blood but English text?

tell me what works : D

don't tell me what doesn't work because that will only confuse me ._.
Seriously, move this to a topic in romhacking, there's enough clutter here and it'll be easier for people to find when you figure out what works.
 

LilTennyo

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Prof. 9 said:
Don't like the intro? Open the ROM in a hex editor and change the byte at 4607F from 1A to EA. Now it'll automatically skip the intro.

Works in No$.

Can someone help me with this? I've never used a hex editor and I cant find 4607F.
Im a complete noob at this sorry
 

TheLifeRuiner

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omg i am so happy

bit saddened to hear that the clean rom doesn't work on AKAIO 1.7

i was going to buy the individual MMZ games for GBA (i probably still will eventually lol), but now i'm just gonna buy this!
 

piglywigly

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I want to ask one question...I've seen so many people complain about a 1 second 1 button push to go past an intro and spend SO much time to hex edit to get the intro out. Can anyone give me one real reason why its such a big deal? I'm so confused...I just dont understand what the big deal about it is. If I have the original cart I have to spend way more time to just boot it up. We have intros and stuff in keygens and all sorts of stuff...I still dont see the big deal
 

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Ok i just tried it on AKAIO 1.7 and Acekard 4.21 its True is Corrupted Graphics however on AKAIO 1.7 and Acekard 4.21 Venom Released works Also using Non DMA Mode for AKAIO (holding the A Button skips Venom Intro Screen and no Corrupted Graphics.
 

LilTennyo

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piglywigly said:
I want to ask one question...I've seen so many people complain about a 1 second 1 button push to go past an intro and spend SO much time to hex edit to get the intro out. Can anyone give me one real reason why its such a big deal? I'm so confused...I just dont understand what the big deal about it is. If I have the original cart I have to spend way more time to just boot it up. We have intros and stuff in keygens and all sorts of stuff...I still dont see the big deal

I think its just personal preferences....some people just dont want it? for me, I dont like the look of it but thats my opinion
 

Zarcon

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Venom's intro is actually quite nice.
You can hold any button while the game is starting and it'll skip the intro.
This is one of the most user friendly intros ever.
And people still complain.
 

Clookster

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piglywigly said:
I want to ask one question...I've seen so many people complain about a 1 second 1 button push to go past an intro and spend SO much time to hex edit to get the intro out. Can anyone give me one real reason why its such a big deal? I'm so confused...I just dont understand what the big deal about it is. If I have the original cart I have to spend way more time to just boot it up. We have intros and stuff in keygens and all sorts of stuff...I still dont see the big deal

I think the problem is that it reminds you that you're a pirate everytime you start the game. That's why people hate it so much. I don't really have a problem with it either.
 

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