Sudo said:Has anyone figured out which files need to be replaced to undub it yet?
thiswill be for that
Sudo said:Has anyone figured out which files need to be replaced to undub it yet?
Arp1 said:I usually don't play RPG's, (Other then Pokemon) but this one seemed pretty popular. So far it works on Supercard DSonei perfectly, faced a few monsters, saved. So far its like every RPG I've tried.
gaeanprayer said:demitrius said:What a boring game.
That's how I felt at first, but once I started amassing a large amount of CP (you'll get cp x2 items very quickly) it got better. Here's a hint to people, get your first skill to level 7 asap (around level 20). When you do, you'll get the option to enhance the skill. Select the top option (Fortitude I think it was called) and it will link the skill with the next in line, so you only need one combat turn to pull of both attacks. Extra hits, extra damage, and the animation flows smoothly from one attack to the next.
A Gay Little Cat Boy said:I must say after 2 hours of playing reading this game, this game is horrible.
It's got text, boo-hoo. It's called story telling. Not to mention there is a fair amount of voice acting in it, too. And aren't the cutscenes skippable? It's very cutscene heavy alright, but for a DS game to have this many is quite cool. Makes it even feel like a console game.
It would have been more interesting if you could have played the Wolf boys and not the normal humans, I would like to add as a personal note. Then it would have been a lot more interesting.QUOTE said:It's a typical RPG alright, by typical I mean it borrowed the same story of every RPG, graphics of every DS RPG. and even filled itself with enough boring dialogue to make a school special seem entertaining. I can't seem to understand why this game is being so hyped?
How many RPGs have you destroying the world instead of saving it? Not to mention that the spriting in this isn't like many DS RPGs, as well as the camera. I don't know many RPGs that look like this or have a similar story. Characters aren't exactly dynamic, but whatever. They never are for RPGs. And it's hardly typical, not many battle systems are built like this. Also, interesting note, where's the gameplay complaints? So far you've only complained about graphics and story. Not a lick about gameplay.
QUOTE
First impression I would give this game a 5/10, being nice at least
EDIT: And the battle system reminded me of Lunar Dragon Song
Don't know what you're talking about. Layton had one of the best voice acting of all the DS games. It's good enough to be anime in my opinion.N-TG said:For Bad voice one DS acting I will say 2 words...
Professor Layton
silleeel said:I despise the camera controls so much on this game im thinking of giving up on it, its frustrating me that much! The way your character has to stand perfectly still when you turn the camera with the L & R buttons makes me angry!
Ive got to the point were i try and avoid turning the camera fullstop but then i miss stuff obscured by walls like signs or treasure chests!
Mr.Positive said:gaeanprayer said:demitrius said:What a boring game.
That's how I felt at first, but once I started amassing a large amount of CP (you'll get cp x2 items very quickly) it got better. Here's a hint to people, get your first skill to level 7 asap (around level 20). When you do, you'll get the option to enhance the skill. Select the top option (Fortitude I think it was called) and it will link the skill with the next in line, so you only need one combat turn to pull of both attacks. Extra hits, extra damage, and the animation flows smoothly from one attack to the next.
Can you put that in a little more detail? Can you only do this at Level 20+? Because my first skill with Kyrie (One-Two Slash) is maxed at Lv6.