DS #4628: Sands of Destruction (USA)

haflore

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irpacynot said:
Well, I don't know what the heck I'm doing wrong.
unsure.gif


Tried three different dumps from three reputable sources, and they all just sit on the loading screen. For those who got it working on CycloDS, did you have to alter the ROM in any way?
I got it working first time I loaded it. Trimmed Rom(though I doubt that's necessary), other than that nothing.
 

gaeanprayer

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demitrius said:
What a boring game.

That's how I felt at first, but once I started amassing a large amount of CP (you'll get cp x2 items very quickly) it got better. Here's a hint to people, get your first skill to level 7 asap (around level 20). When you do, you'll get the option to enhance the skill. Select the top option (Fortitude I think it was called) and it will link the skill with the next in line, so you only need one combat turn to pull of both attacks. Extra hits, extra damage, and the animation flows smoothly from one attack to the next.
 

Mr.Positive

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gaeanprayer said:
Mr.Positive said:
gaeanprayer said:
Worked fine for me up until the Pig Rex boss when I got a bunch of eternal-loop errors and a game crash. I had the 250+mb xpa FIXED release.

Also, follow up attacks happen randomly. As you're attacking, occasionally you'll get more attacks added on and the button press will change into the next attack in the series. So far as I've been able to tell, there's no way to control it.

You have to spend points on certain skills to able to link into more attacks. For example, Kyrie's flurry type skill will into another flurry skill once you get it into level 2.

That's not what I was referring to. Sometimes characters will start a battle with 3 of those dots under their bar to let you know they can attack three times, sometimes they only get one, sometimes they get more during their attack, etc. That is what I meant cannot be controlled. It's an annoying system, and should at the very least be explained with ingame tutorial.

Oh, you mean BP. If it helps, early on Morte learns a Quip that can sometimes increase Bp at the start of battle. (Go to her screen in the Party Menu, select quips and equip "THERE'S MORE THAN ENOUGH DESTRUCTION TO GO AROUND") Also when you start learning more combo abilities that link with each other, As your going through a combo you'll score some extra BP so you can finish an attack set.

Ex. Flurry attack 1> Flurry attack 2> 1 extra BP rewarded> Flurry attack 3

As you learn more abilities by spending CP, Your able to use more complex and combotastic maneuvers like a three hit combo and finishing with an SP skill/magic or using an item. (i.e. healing your group or throwing a grenade to finish an enemy off) Keep in mind that your turn ends automatically if you use a skill or item, so if you have more than one bp during any given turn you might want to attack your foe a little before using a skill/item.

Once you get a little further in the game and are able to pull things like this off, that's when things get fun.

@irpacynot: are you unzipping the rom directly to your SD folder? If so you should unzip it to a folder on your computer and copy/cut+paste it to your Micro SD.
 

SargeSmash

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sadak5 said:
Downloaded of 256 MB size.

I experienced some slowdowns while in battle in my M3i with sakura, can anyona confirm this?
I think I need to test it in my EZ-Flash Vi and old style supercard
Same issue here. I'm not sure if it's normal or not. It looks like hitches in the animation.

Anyway, I'm going to try this out for a bit more. I'm trying to decide whether I want to pick it up or not. It seems decent enough, but I'm swimming in JRPGs at this point, and the backlog remains ever-growing. I'm actually a little more intrigued by Glory of Heracles.
 

Rayder

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irpacynot said:
Well, I don't know what the heck I'm doing wrong.
unsure.gif


Tried three different dumps from three reputable sources, and they all just sit on the loading screen. For those who got it working on CycloDS, did you have to alter the ROM in any way?

Hmm....not sure what your issue may be. The game runs fine on my CycloDS using 1.56b6 (which seems to be a very solid FW), trimmed ROM (222MB), but I only played as far as getting into the first dungeon, doing a few battles and finding a.....recharge point, I'd guess you'd call it. I did skip the opening sequence animations though. The only thing I had to do was copy all the RARFIX files into the main set of files, overwriting whatever dupe files it had between the two. Then the whole thing unrar'd to a 256MB nds, which I trimmed with NDSTokyoTrim to 222MB, put it on my cart and it worked fine. When I first booted it, a little box came up saying something like, "creating save file, please wait", with a little character dancing in the box for about 15 seconds or so, then the game continued and ran fine.

Maybe try reformatting your microSD? Possibly you never deleted your CycloDS folder on the microSD when you updated your firmware? That folder is instantly recreated anyway and the only thing you need to do is put any skins or cheat dats back in it. I NEVER just leave the old CycloDS folder there when I update firmwares, it can cause flakiness like what you're describing.

Hope you get it figured out.
 

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SilentEvoker said:
Got the Sands_Of_Destruction_USA_RARFIX_NDS-XPA file, unrar-ed it, and it won't work. Using an R4 with YSauto v.0.0.2.

Rom loading failed. disk errcode=-81

Help would be nice. Thanks in advance
smile.gif
Never underestimate the power of the Panasonic Formatter.
 

jerbz

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yess i found it
luckily i waited till the next day
its at my normal site now.

so far saving works
but im not very far into it
about 4:40 sec then saved

tried loading it and it worked fine.
anyone else running it r4 with ysmenu?

so far so good
i like the game too
 

Giga_Gaia

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HunterJ said:
will anyone help?
i cant get it to work how does the fix work what do i dooooo??

Just download the rarfix then. Also, if you have Akaio 1.5, why not update to 1.5.1 with the latest loader?
 

TheDestroyer

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HunterJ said:
Giga_Gaia said:
HunterJ said:
will anyone help?
i cant get it to work how does the fix work what do i dooooo??

Just download the rarfix then. Also, if you have Akaio 1.5, why not update to 1.5.1 with the latest loader?
will tht work?

well, it worked on me so..
 

HunterJ

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TheDestroyer said:
HunterJ said:
Giga_Gaia said:
HunterJ said:
will anyone help?
i cant get it to work how does the fix work what do i dooooo??

Just download the rarfix then. Also, if you have Akaio 1.5, why not update to 1.5.1 with the latest loader?
will tht work?

well, it worked on me so..

awesome thnx
 

HunterJ

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TheDestroyer said:
HunterJ said:
Giga_Gaia said:
HunterJ said:
will anyone help?
i cant get it to work how does the fix work what do i dooooo??

Just download the rarfix then. Also, if you have Akaio 1.5, why not update to 1.5.1 with the latest loader?
will tht work?

well, it worked on me so..
where i get loaders?
 

Sanderino

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Love the game, the charming graphics and stuff.
biggrin.gif
But I have one problem, I play it on R4. Okey, two problems.. But seriously, sometimes if I want to save, after I save i don't hear or hear a sound like bleeeeeeeeeeeeeeep.. Does someone experiences that too?
 

Guild McCommunist

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Sanderino said:
Love the game, the charming graphics and stuff.
biggrin.gif
But I have one problem, I play it on R4. Okey, two problems.. But seriously, sometimes if I want to save, after I save i don't hear or hear a sound like bleeeeeeeeeeeeeeep.. Does someone experiences that too?

I didn't think there was a sound like that. I don't hear any either, but assuming there's no audio problems at all (VA, sound effects, background music, etc are all intact), I think it's just not there.

But yeah, I'll probably write up a full review tomorrow or Saturday.
 

ibis_87

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Tried it. Well, I'm currently completing Spirit Tracks, so I have a pretty strong contender to compare with, and the game feels good with tiny irritating details. First, the opening video quality. Yeah, they went 256 Mb and all, but SUCH compressing.... The video of this quality was all right on the DS in 2006 maybe, but not in 2010! The graphics are really cute and done with care. Except for the character sprites. Also, the camera zooms on them during cut-scenes for a reason, showing a mash-up of pixels... the exploration and battle show them from reasonable distance, though. Overall, a very solid effort, I guess, with all that world destruction twist, but not sure if it will hold up against the upcoming Glory of Heracles.
 

Chaotik

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... this HunterJ is REALLY getting on my nerves.

'nyway, awesome game so far! It's a shame there's only 6 characters you can use, but their development more than makes up for it ;3
 
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