Disgaea isn't a long game by all means. Anyone can avoid all the extra grinding and powerlevelling to complete the game within 24 hours. It's just that... OHKOing bosses is something most Disgaea cultists strive for!
Just to state matter-of-factly: this game is supposed to have something like ten endings. And from my own impressions playing the first few levels, I think a lot of the systems aren't actually necessary, they're more likely present to appeal to the hardcore types and give them something to do for longevity and replayability. I don't imagine I'll be levelling anybody into the four digits unless it occurs under the normal course of gameplay, but I'm still finding the game considerably entertaining with the caveat that one enjoys strategy games.enarky said:Seems not to be my type of game, though... like NatsuMatto I'd rather have a game with an ending I can look forward too, that can be achieved within a reasonable amount of time. I don't want to have to safe the world a second, third and fourth time, just to get the maximum out of a game. Once should be enough.
dib said:Just to state matter-of-factly: this game is supposed to have something like ten endings. And from my own impressions playing the first few levels, I think a lot of the systems aren't actually necessary, they're more likely present to appeal to the hardcore types and give them something to do for longevity and replayability. I don't imagine I'll be levelling anybody into the four digits unless it occurs under the normal course of gameplay, but I'm still finding the game considerably entertaining with the caveat that one enjoys strategy games.enarky said:Seems not to be my type of game, though... like NatsuMatto I'd rather have a game with an ending I can look forward too, that can be achieved within a reasonable amount of time. I don't want to have to safe the world a second, third and fourth time, just to get the maximum out of a game. Once should be enough.
(Easily done with a group of 8-10 brawlers who setup a massive "lift" tower and toss each other to the floor's exit. If the exit is being blocked by a monster, you can use the brawler's first skill to knock the monster off of it. To learn that said skill, you must attack with the brawler and train his weapon mastery to Rank 1.)
There are a few framerate glitches in the DS version, but I believe this is on the official card as well. I could be wrong though. I haven't noticed any major issues on the Supercard DS-ONE so far though! Seems to go about 30fps and rarely seems to dip much.Trygle12 said:Anyone else experiencing some slowdown on their cart?
It feels slow for some reason.
Trygle12 said:Anyone else experiencing some slowdown on their cart?
It feels slow for some reason.
bad trim.Shichibukai said:I read before in some post that it's zoomed in a lot. You know that you can change it right? dunno if someone alredy posted it but there.
Penguins ROCK they pawn!
Trim Disgaea and you get 100 kb only out?
concealed identity said:Yeah, my friend said he grew to hate this game because halfway through you only needed to use Leharl to beat any level...although I've heard they made the DS version harder, so I hope that's not the case. I didn't like FFTA2 because I felt like the actual amount of strategy you needed to use was rather thin, and this game seems like it's more focused on strategy than simply attacking enemies from behind. I hope that's the case...
GreenBanana said:Fails to work on M3 Simply's latest firmware with or without arm7 patching. Which doesn't matter as much as it used to since M3 Sakura obsoleted everything else.