DS #2614: Commando Steel Disaster (USA)

unduthegun

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Haven't noticed any slowdows using the cycloDS.

As for the 8 direction just noticed it, mainly because it does not have transition when shooting right then up, this console uses a dpad, it's not an arcade cabinet...

And the no continue option just makes me laugh, they had plenty of time to play test the game and still didn't squash obvious design mistakes.
 

Curley5959

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Havent tried it out yet, Its on my flashy but by the sounds of it I dont particularly want to be trying it out..
biggrin.gif
 

kaspal

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i gave it a go last night, and managed to get to stage 3, after a few tries...

1) yeah, its true theres no 8-way shooting with the default weapon, but with the missile and the machine gun you can do it (im not so sure if you can do it with the one that throw the mines like shots).

2) the lack of a continue function is annoying.. thats for sure, sometimes you make it far into a level, just to get owned for some crappy mistake, sometimes you just dont make it that far... anyways, whatever the case is, you need to restart the whole level... WTF is that?

3) after you beat a level, you can remap your controls, save the game and shit... well, the control remapping function is crap (its lost after you reload the game, or so it happened to me), and you cant remap to every control you want (you're limited in that scenario)... and, there appear to be a shitload of secrets per level (i managed to get a 60% level completition on the 1st level... and i discovered a few items... but theres no obvious spots on the levels, so its kinda hard to find stuff).

4) slowdown... if is still present in the original cart, then, yet another programmin failure from the programmers here...

thats about it so far... the game's good, but has several flaws that turn me off sometimes... but im gonna beat this sucker!...
 

knoxvillz

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i know a lot of people can't beat the first level, me included, but can you imagine if they included a third or even fourth difficulty level to this game???
 

hollowuk

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I like it, at least its 2D,
I cant do the first level either, but I dont think continues are the answer. No games should have them. A throwback from coin-ops that doesnt have or has ever had any relevance to home gaming. Some ppl just want to the games they play to be easy and cheap, poor souls they will never know what they are missing.
Ban continuing in gaming that what I say.

About Gunforce, I see that game and its sequel to be part of the Metal Slug series, its just so similar. Or the other way round.
 

GeekyGuy

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hollowuk said:
...I cant do the first level either, but I dont think continues are the answer. No games should have them. A throwback from coin-ops that doesnt have or has ever had any relevance to home gaming....

Wuh?

Not sure what you're talkin' about, dude, but most arcade games of this kind -- way back when -- offered continues. It was the companies' way of milking more quarters from you, since for another quarter, you could continue from where you left off if you threw another quarter in before a 10-second counter ended.

Now, if you're referring to games like Zaxxon, Donkey Kong, Dragon's Lair and other mostly first-gen arcade games (from when places like Aladdin's Castle first started to take off), then you're talking about a different generation of games than that of Metal Slug, of which Commando is a 110% clone of. So, there really is no relevance when talking about this game and continues.
 

hollowuk

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irpacynot said:
hollowuk said:
...I cant do the first level either, but I dont think continues are the answer. No games should have them. A throwback from coin-ops that doesnt have or has ever had any relevance to home gaming....

Wuh?

Not sure what you're talkin' about, dude, but most arcade games of this kind -- way back when -- offered continues. It was the companies' way of milking more quarters from you, since for another quarter, you could continue from where you left off if you threw another quarter in before a 10-second counter ended.

Now, if you're referring to games like Zaxxon, Donkey Kong, Dragon's Lair and other mostly first-gen arcade games (from when places like Aladdin's Castle first started to take off), then you're talking about a different generation of games than that of Metal Slug, of which Commando is a 110% clone of. So, there really is no relevance when talking about this game and continues.

Not sure what you're talking about either dude, you just sort of made my point for me. It was indeed a money making feature and lend games a prostitutional edge they could do without. You can just NOT continue you know. THATS how gaming should be.

And I cant believe you just described continues to me, ME=25 years of gaming. I know what a damn continue is.
 

Vater Unser

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kaspal said:
hollowuk said:
Vater Unser said:
If you want to try a better Metal Slug rip-off, try Gunforce 2 by Irem (the guys who also did R-Type)...It's MAME compatible.

Didnt the team who made Metal Slug also do the gunforce games? And that submarine game 'In the hunt' or something. So its not a rip off is it?


indeed, Nazca did those games, and THEN made Metal Slug... so, its not like those are MS ripoffs... actually, we "could" say MS is a ripoff of Gunforce (heck, even the sounds are reused in MS from gunforce)...
So that's how it is. I assumed it was developed by Irem, since MAME says it was manufactured by them...
You're right though, Gunforce 2 was released long before Metal Slug.

When I stumbled upon Gunforce 2 while browsing some MAME games, I immediately noticed the striking similarities to Metal Slug, and I didn't really consider that it might be from the same company. Gunforce 1 actually doesn't have much in common with Metal Slug at all, and then there's Gunforce 2, which suddenly is suspisciously similar to Metal Slug...How was I supposed not to believe it's a rip-off? It had "rip-off" written all over it
nyanya.gif


It's still clearly better than Commando Steel Disaster...
 

GeekyGuy

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hollowuk said:
Not sure what you're talking about either dude, you just sort of made my point for me. It was indeed a money making feature and lend games a prostitutional edge they could do without. You can just NOT continue you know. THATS how gaming should be.

And I cant believe you just described continues to me, ME=25 years of gaming. I know what a damn continue is.

I'm happy for you, and I don't want to having a pissing contest or anything, but I've got five more years of gaming in on ya'.
wink.gif


But "should be"? According to whom? You?
rolleyes.gif
Does having continues somehow make a person less worthy as a gamer? Give me a fucking break...please.
 

Vater Unser

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hollowuk said:
Not sure what you're talking about either dude, you just sort of made my point for me. It was indeed a money making feature and lend games a prostitutional edge they could do without. You can just NOT continue you know. THATS how gaming should be.
That really depends on the game...I don't see how Continues are misfit in a game that's supposed to simulate the good old arcade feeling

Metal Slug wouldn't even be the same without Continues, since you get a Heavy Machine Gun every time you lose a credit...And how weird would it be to have 16 lives instead of 4 continues with 4 lives each? That would also take the fun away for people who want to finish all kinds of arcade games with just one credit...

Furthermore, having Continues instead of a larger amount of lives adds a bit of challenge, since in most games you have to start over a level after using a Continue...Which means that you have to finish a level without going Game Over.
How is that not relevant to home gaming?

While I agree that new games should try to avoid giving the player a limited number of lives entirely, arcade games like these just aren't the same without continues...How are they supposed to bring the coin-up experience to your home without making use of continues?
blink.gif
 

The Mole

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Can anybody tell me where to find the red disk A for the save point half way through level 1? i have searched high and low and found disk B1 and a couple of gold ones but not the correct one for the save point.

I have no trouble getting to the boss, the only problem is one hit is a rough 50% of a full energy so i don't have much time to do damage before i am dead. I will keep trying though lol.
 

dib

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I think this game holds the record on how long it took me to hate it.

First level, dead, game over. I think I'm done playing.

And pretty sure I saw a red disk in a rock that you have to blow up first.
 

kaspal

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irpacynot said:
hollowuk said:
Not sure what you're talking about either dude, you just sort of made my point for me. It was indeed a money making feature and lend games a prostitutional edge they could do without. You can just NOT continue you know. THATS how gaming should be.

And I cant believe you just described continues to me, ME=25 years of gaming. I know what a damn continue is.

I'm happy for you, and I don't want to having a pissing contest or anything, but I've got five more years of gaming in on ya'.
wink.gif


But "should be"? According to whom? You?
rolleyes.gif
Does having continues somehow make a person less worthy as a gamer? Give me a fucking break...please.
let the battle of the Geezers begins!
yaynds.gif


i've got only 20 years (ad a lil more... but not more than 3 years...) of gaming, and i like my continues on games, because while is true that a real arcade player should finish a game with only one credit, its also true that its UP TO HIM to do so, some ppl just wanna have fun, and get to the end of the game, no matter what, so they credit feed, or use as many continues as they can.

i dont like the fact that this game doesnt have such thing (continues, i mean), but im still enjoyin it, cuz its a good game nevertheless... could be better, but is still good.

lets just enjoy the damn thing... with continues or w/o them, with cheats or w/othem and so on and so forth... most of us are playin it for ffree, and thats quite a feat.
 

kaspal

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dib said:
I think this game holds the record on how long it took me to hate it.

First level, dead, game over. I think I'm done playing.

And pretty sure I saw a red disk in a rock that you have to blow up first.
well, so far, i've encountered like 4-5 disk on level one alone... problem is, that those are only pieces of the puzzle, since a disk its composed of a few shattered (and scattered) parts... so, yeah, that machine is asking for red disk A... but that disk is composed of 6 pieces... you need to find them all (maybe they're scattered in other levels?) and then go to that part of level 1, and try again...

the damn game has some replayability values in it... even tho its pretty darn hard!.
 

deathfisaro

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Well it took me 3 tries to beat the first stage. I died at the boss twice.
And guess what, only got 50% marked.

So not only is the game punishing with all that badly gapped jumps and unexpected behaviors of first-encountered enemies, it forces you to replay levels for 100% completion.

P.S. Someone has said you only get 10 grenades max, but if you pick up a stack of grenades they go up just like MS7.
 

hollowuk

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irpacynot said:
hollowuk said:
Not sure what you're talking about either dude, you just sort of made my point for me. It was indeed a money making feature and lend games a prostitutional edge they could do without. You can just NOT continue you know. THATS how gaming should be.

And I cant believe you just described continues to me, ME=25 years of gaming. I know what a damn continue is.

I'm happy for you, and I don't want to having a pissing contest or anything, but I've got five more years of gaming in on ya'.
wink.gif


But "should be"? According to whom? You?
rolleyes.gif
Does having continues somehow make a person less worthy as a gamer? Give me a fucking break...please.

Yes according to me. And yes... yes it does, obviously it does. And no you shall not have a break until you can finish MS1 on one credit, it can be done.
 

GeekyGuy

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hollowuk said:
Yes according to me. And yes... yes it does, obviously it does. And no you shall not have a break until you can finish MS1 on one credit, it can be done.

wink.gif
All right, well, I'll concede you're more of a man than I am.

Anyway...

Has anyone been able to play the disk missions? I've completed the game, but it still tells me I don't have enough data to carry the disks into missions with me.
 

hollowuk

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irpacynot said:
hollowuk said:
Yes according to me. And yes... yes it does, obviously it does. And no you shall not have a break until you can finish MS1 on one credit, it can be done.

wink.gif
All right, well, I'll concede you're more of a man than I am.

I wouldn't go that far, I'm just someone who has played far too many video games for far too long.

Basically you should pity me.
 

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