DS #1241: Touch! Bomberman Land: Star Bomber no Miracle * World (J

Discussion in 'GBAtemp & Scene News' started by shaunj66, Jul 27, 2007.

  1. shaunj66

    shaunj66 Administrator

    Oct 24, 2002
    United Kingdom
    South England
  2. FAST6191

    FAST6191 Techromancer

    pip Reporter
    Nov 21, 2005
    United States
    Nice, I quite enjoyed the first.
  3. Hadrian

    Hadrian Everybofy knows badgers like MASH POTATOES!

    Former Staff
    Oct 12, 2004
    United States
    Sadly I've not really enjoyed Bomberman on the DS so far, I just don't like the battle engine when compared to Tournement on GBA and the PC Engine/SNES games.

    Any differences with the battle engine on this?
  4. Icarus

    Icarus fire walk with me

    Feb 3, 2006
    United States
    Big Appleu
    The first game was kinda fun. And it had Wi-Fi too. Ima play this online a lot when it comes out in English.
  5. samred

    samred GBAtemp Regular

    May 30, 2006
    United States
    Biggest difference I've found in battle mode so far is that you can elect to play smaller rooms instead of larger ones--this is particularly nice in single player, as I'd rather not be forced into large 8-player deals every time. And there's some spiked bomb that explodes blue instead of red...I assume this is a bomb that can't be kicked by enemies? Not sure yet, I might've totally missed this item in other games. Otherwise, the mechanics seem pretty similar...not sure if I'll be logging online anytime soon with it, so I dunno what's changed online, but the tweaks so far seem pretty good.

    Actually, my favorite tweak is verrry subtle. You know how in the first BLand Touch, you had to pull out the stylus to start the game? This time, hit the start button in the opening menus a few times and it dumps you right into multiplayer mode. Go on, give it a shot.
  6. bollocks

    bollocks GBAtemp Advanced Fan

    Apr 29, 2005
    If it's the same as in Bomberman Hardball for the PS2, it's the "penetrator bomb" (teehee) which isn't stopped by the destructable blocks.
  7. BlueStar

    BlueStar GBAtemp Psycho!

    Jan 10, 2006
    Fucking loved the adventure mode on the first, presume this is getting an english release?
  8. Cyan

    Cyan GBATemp's lurking knight

    Global Moderator
    Oct 27, 2002
    Engine room, learning
    I hope the Wifi will be lagless when playing with people at the other side of the world.
    it was unplayable on the first one, even the game menu were laggy.
  9. TheMute

    TheMute Member

    Jun 4, 2007
    United States
    WiFi is awesome, and works like a charm. My first couple of matches with the Japanese had no lag. I was so happy. I think this is due to there's no CPU players online and only up to 4 human players. So the game measures your skill mostly. The stage you play is picked randomly and is only on the bottom screen. There is only one round. So please pick retry after! Friend codes is a given, but not required. There's a country and worldwide search. Friends on WiFi kinda works like Friends on Clubhouse Games where someone starts a friend room and other people join. I'm guessing up to 4 people, but I never tried and probably won't unless a bunch of Nsiders get it, so you never know!

    The ranking system is quite interesting. You start off with 100,000 "points" and every time you play online in a match your score goes up a couple hundred or so points, even if you lose! What adds some competitiveness is that there is a leader board to check your own rank (in points) and the top 8 in the world.

    If you wanna play, IM me at ManlyChik867.
  10. TheMute

    TheMute Member

    Jun 4, 2007
    United States
    Does anyone know how the ranking system works? Cuz sometimes I win a match, but when the server gives everyone their points, I still get less and lose...