I'm starting coding in C++ after seeing how limited lpp-3ds is, and I still can't figure out how to draw strings with the sf2d library. Do I have to load a font texture and split it somehow, or is there any easier way?

Thank you so much!https://github.com/flarn2006/SF2DBmpFont
or
https://github.com/xerpi/sftdlib
The former uses a bitmap you generate (by a tool) to draw the text and the latter uses freetype to draw the text
both are based off sf2dlib



