D
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So here's one thing that is bugging me since days. I already installed arm9loaderhax on several systems with different Firmware (up to 10.7.0-32) in the past weeks (o3DS, 3DS XL, 2DS, New 3DS XL, all of these PAL) and now I'm trying to get my savegames off my japanese New 3DS (10.7.0-32J). Used several homebrews like svdt and savemanager but couldn't get the saves for Picross 3D 2, Boxboy, etc. as the apps always hung up on the same colored bottom screen (red or yellow).
I'm now trying to just completely install arm9loaderhax on the japanese New 3DS, and as I don't have a japanese copy of Cubic Ninja or OoT3D but a digital copy of Smash Bros I'm trying this with Smashhax. Setting up Smashhax for the 1.0.1 version of my game was no problem, I boot into the homebrew launcher 100% of the time, but downgrading is literally impossible. Tried several different sysUpdater versions, Forks, Firmware versions (10.3, 10.5, 9.2, 9.0) but to no avail, it always freezes on HAX INIT or just stays black. Is the ARM11 exploit not working?
I've got an european edition of OoT3D, so I tried to install the 10.7.0-32J payload into one of the saveslots with the oot3dhax-installer to use it with region free in the homebrew launcher which I started with smashhax. The game starts, I can load the hax***** saveslot and get it to start the exploit. It shows "the ropbin is ready" and then both screen turn completely off (not only black) but the LEDs of the system still are on. Would this even work? (using one hax insider another), or is the combination of a PAL game with japanese payload not tested, working or intended?
I'm now trying to just completely install arm9loaderhax on the japanese New 3DS, and as I don't have a japanese copy of Cubic Ninja or OoT3D but a digital copy of Smash Bros I'm trying this with Smashhax. Setting up Smashhax for the 1.0.1 version of my game was no problem, I boot into the homebrew launcher 100% of the time, but downgrading is literally impossible. Tried several different sysUpdater versions, Forks, Firmware versions (10.3, 10.5, 9.2, 9.0) but to no avail, it always freezes on HAX INIT or just stays black. Is the ARM11 exploit not working?
I've got an european edition of OoT3D, so I tried to install the 10.7.0-32J payload into one of the saveslots with the oot3dhax-installer to use it with region free in the homebrew launcher which I started with smashhax. The game starts, I can load the hax***** saveslot and get it to start the exploit. It shows "the ropbin is ready" and then both screen turn completely off (not only black) but the LEDs of the system still are on. Would this even work? (using one hax insider another), or is the combination of a PAL game with japanese payload not tested, working or intended?
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